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A straightforward C++ class for loading and using OpenGL Shaders from source

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ShaderMgr

A straightforward C++ class for loading and using OpenGL Shaders from source

This is the shader management class I use for my personal projects, and is freely available for all use.

Documentation can be generated using doxygen (http://www.stack.nl/~dimitri/doxygen/).

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A straightforward C++ class for loading and using OpenGL Shaders from source

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