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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Technical Documentation</title>
<script src="https://kit.fontawesome.com/9602f37a92.js" crossorigin="anonymous"></script>
<link rel="stylesheet" href="./style.css">
</head>
<body>
<main class="document" id="main-doc">
<nav id="navbar">
<header id="nav-bar">JS Documentation</header>
</nav>
<div class="nav">
<div class="nav-items"><header><a href="#Introduction" class="nav-link">
Introduction</a></header></div>
<div class="nav-items"><header><a href="#What_you_should_already_know" class="nav-link">What you should already know</header></a></div>
<div class="nav-items"><header><a href="#JavaScript_and_Java" class="nav-link">Javascript and Java</a></header></div>
<div class="nav-items"><header><a href="#Hello_World" class="nav-link">Hello World</a></header></div>
<div class="nav-items"><header><a href="#Variables" class="nav-link">Variables</a></header></div>
<div class="nav-items"><header><a href="#Declaring_variables" class="nav-link">Declaring Variables</a></header></div>
<div class="nav-items"><header><a href="#Variable_Scope" class="nav-link">Variable Scope</a></header></div>
<div class="nav-items"><header><a href="#Global_Scope" class="nav-link">Global Scope</a></header></div>
<div class="nav-items"><header><a href="#Constants" class="nav-link">Constants</header></a></div>
<div class="nav-items"><header><a href="#Data_types" class="nav-link">Data types</a></header></div>
<div class="nav-items"><header><a href="#if...else_statement" class="nav-link">If...else statement</a></header></div>
<div class="nav-items"><header><a href="#While_statement" class="nav-link">While statement</a></header></div>
<div class="nav-items"><header><a href="#Function_Declaration" class="nav-link">Function Declaration</a></header></div>
<div class="nav-items"><header><a href="#References" class="nav-link">References</a></header></div>
</div>
<div class="description">
<section class="main-section" id="Introduction">
<header>Introduction</header>
<p>JavaScript is a cross-platform, object-oriented scripting language. It is a small and lightweight language. Inside a
host environment (for example, a web browser), JavaScript can be connected to the objects of its environment to provide
programmatic control over them.</p>
<p>
JavaScript contains a standard library of objects, such as Array, Date, and Math, and a core set of language elements
such as operators, control structures, and statements. Core JavaScript can be extended for a variety of purposes by
supplementing it with additional objects; for example:
</p>
<div class="sub-main-section">
<ul>
<li>Client-side JavaScript extends the core language by supplying objects to control a browser and its Document Object Model
(DOM). For example, client-side extensions allow an application to place elements on an HTML form and respond to user
events such as mouse clicks, form input, and page navigation.</li>
<li>Server-side JavaScript extends the core language by supplying objects relevant to running JavaScript on a server. For
example, server-side extensions allow an application to communicate with a database, provide continuity of information
from one invocation to another of the application, or perform file manipulations on a server.</li>
</ul>
</div>
</section>
<section class="main-section" id="What_you_should_already_know">
<header>What you should already know</header>
<p>This guide assumes you have the following basic background:</p>
<div class="sub-main-section">
<ul>
<li>A general understanding of the Internet and the World Wide Web (WWW).</li>
<li>Good working knowledge of HyperText Markup Language (HTML).</li>
<li>Some programming experience. If you are new to programming, try one of the tutorials linked on the main page about
JavaScript.</li>
</ul>
</div>
</section>
<section class="main-section" id="JavaScript_and_Java">
<header>JavaScript and Java</header>
<p>JavaScript and Java are similar in some ways but fundamentally different in some others. The JavaScript language
resembles Java but does not have Java's static typing and strong type checking. JavaScript follows most Java expression
syntax, naming conventions and basic control-flow constructs which was the reason why it was renamed from LiveScript to
JavaScript.</p>
<p>In contrast to Java's compile-time system of classes built by declarations, JavaScript supports a runtime system based
on a small number of data types representing numeric, Boolean, and string values. JavaScript has a prototype-based
object model instead of the more common class-based object model. The prototype-based model provides dynamic
inheritance; that is, what is inherited can vary for individual objects. JavaScript also supports functions without any
special declarative requirements. Functions can be properties of objects, executing as loosely typed methods.</p>
<p>JavaScript is a very free-form language compared to Java. You do not have to declare all variables, classes, and
methods. You do not have to be concerned with whether methods are public, private, or protected, and you do not have to
implement interfaces. Variables, parameters, and function return types are not explicitly typed.</p>
</section>
<section class="main-section" id="Hello_World">
<header>Hello World</header>
<p>To get started with writing JavaScript, open the Scratchpad and write your first "Hello world" JavaScript code:</p>
<code class="sub-code">function greetMe(yourName) { alert("Hello " + yourName); }
greetMe("World");</code>
<p>Select the code in the pad and hit Ctrl+R to watch it unfold in your browser!</p>
</section>
<section class="main-section" id="Variables">
<header>Variables</header>
<p>You use variables as symbolic names for values in your application. The names of variables, called identifiers, conform
to certain rules.</p>
<p>A JavaScript identifier must start with a letter, underscore (_), or dollar sign ($); subsequent characters can also be
digits (0-9). Because JavaScript is case sensitive, letters include the characters "A" through "Z" (uppercase) and the
characters "a" through "z" (lowercase).</p>
<p>You can use ISO 8859-1 or Unicode letters such as å and ü in identifiers. You can also use the Unicode escape sequences
as characters in identifiers. Some examples of legal names are Number_hits, temp99, and _name.</p>
</section>
<section class="main-section" id="Declaring_variables">
<header>Declaring variables</header>
<p>You can declare a variable in three ways:
<br>
With the keyword var. For example,</p>
<code class="sub-code">var x = 42.</code>
<p>
This syntax can be used to declare both local and global variables.
<br>
By simply assigning it a value. For example,
</p>
<code class="sub-code">
let y = 13.</code>
<p>This syntax can be used to declare a block scope local variable. See Variable scope below.</p>
</section>
<section class="main-section" id="Variable_Scope">
<header>Variable Scope</header>
<p>When you declare a variable outside of any function, it is called a global variable, because it is available to any
other code in the current document. When you declare a variable within a function, it is called a local variable,
because it is available only within that function.
<p>JavaScript before ECMAScript 2015 does not have block statement scope; rather, a variable declared within a block is
local to the function (or global scope) that the block resides within. For example the following code will log 5,
because the scope of x is the function (or global context) within which x is declared, not the block, which in this case
is an if statement.
</p>
</p>
<code class="sub-code">if (true) { var x = 5; } console.log(x); // 5</code>
<p>
This behavior changes, when using the let declaration introduced in ECMAScript 2015.
</p>
<code class="sub-code">
if (true) { let y = 5; } console.log(y); // ReferenceError: y is
not defined</code>
</section>
<section class="main-section" id="Global_Scope">
<header>Global Scope</header>
<p>Global variables are in fact properties of the global object. In web pages the global object is window, so you can set
and access global variables using the window.variable syntax.</p>
<p>Consequently, you can access global variables declared in one window or frame from another window or frame by specifying
the window or frame name. For example, if a variable called phoneNumber is declared in a document, you can refer to this
variable from an iframe as parent.phoneNumber.</p>
</section>
<section class="main-section" id="Constants">
<header>Constants</header>
<p>You can create a read-only, named constant with the const keyword. The syntax of a constant identifier is the same as
for a variable identifier: it must start with a letter, underscore or dollar sign and can contain alphabetic, numeric,
or underscore characters.</p>
<code class="sub-code">
const PI = 3.14;</code>
<p>A constant cannot change value through assignment or be re-declared while the script is running. It has to be
initialized to a value.</p>
<p>The scope rules for constants are the same as those for let block scope variables. If the const keyword is omitted, the
identifier is assumed to represent a variable.</p>
<p>You cannot declare a constant with the same name as a function or variable in the same scope. For example:</p>
<code class="sub-code">
// THIS WILL CAUSE AN ERROR function f() {};
<br>
const f = 5;
<br>
// THIS WILL CAUSE AN ERROR ALSO function f() {
<br>
const g = 5; var g;
<br>
//statements }
</code>
<p>However, object attributes are not protected, so the following statement is executed without problems</p>
<code class="sub-code">
const MY_OBJECT = {"key": "value"}; MY_OBJECT.key =
"otherValue";
</code>
</section>
<section class="main-section" id="Data_types">
<header>Data types </header>
<p>The latest ECMAScript standard defines seven data types:
<li class="sub-main-section">
Six data types that are primitives:
<ul>
<ul class="sub-main-section">
<li>Boolean. true and false.</li>
<li>null. A special keyword denoting a null value. Because JavaScript is case-sensitive, null is not the same as Null, NULL,
or any other variant.</li>
<li>undefined. A top-level property whose value is undefined.</li>
<li>Number. 42 or 3.14159.</li>
<li>String. "Howdy"</li>
<li>Symbol (new in ECMAScript 2015). A data type whose instances are unique and immutable.</li>
</ul>
</ul>
</li>
<li class="sub-main-section">and Object</li>
</p>
<p>Although these data types are a relatively small amount, they enable you to perform useful functions with your
applications. Objects and functions are the other fundamental elements in the language. You can think of objects as
named main-sections for values, and functions as procedures that your application can perform.</p>
</section>
<section class="main-section" id="if...else_statement">
<header>if...else statement</header>
<p>Use the if statement to execute a statement if a logical condition is true. Use the optional else clause to execute a
statement if the condition is false. An if statement looks as follows:</p>
<p>condition can be any expression that evaluates to true or false. See Boolean for an explanation of what evaluates to
true and false. If condition evaluates to true, statement_1 is executed; otherwise, statement_2 is executed. statement_1
and statement_2 can be any statement, including further nested if statements.</p>
<p>You may also compound the statements using else if to have multiple conditions tested in sequence, as follows:</p>
<code class="sub-code">if (condition_1) { statement_1; } else if (condition_2) {
<br>statement_2; } else if (condition_n) { statement_n; } else {
statement_last; }</code>
<p>
In the case of multiple conditions only the first logical condition which evaluates to true will be executed. To execute
multiple statements, group them within a block statement ({ ... }) . In general, it's good practice to always use block
statements, especially when nesting if statements:
</p>
<code class="sub-code">
if (condition) { statement_1_runs_if_condition_is_true;
<br>statement_2_runs_if_condition_is_true; } else {
<br>statement_3_runs_if_condition_is_false;
<br>statement_4_runs_if_condition_is_false; }</code>
<p>It is advisable to not use simple assignments in a conditional expression, because the assignment can be confused with
equality when glancing over the code. For example, do not use the following code:</code>
<code class="sub-code">if (x = y) { /* statements here */ }</p>
<p>If you need to use an assignment in a conditional expression, a common practice is to put additional parentheses around
the assignment. For example:</p>
<code class="sub-code">if ((x = y)) { /* statements here */ }</code>
</section>
<section class="main-section" id="While_statement">
<header>While statement</header>
<p>A while statement executes its statements as long as a specified condition evaluates to true. A while statement looks as
follows:</p>
<code class="sub-code">while (condition) statement</code>
<p>If the condition becomes false, statement within the loop stops executing and control passes to the statement following
the loop.</p>
<p>The condition test occurs before statement in the loop is executed. If the condition returns true, statement is executed
and the condition is tested again. If the condition returns false, execution stops and control is passed to the
statement following while.</p>
<p>To execute multiple statements, use a block statement ({ ... }) to group those statements.</p>
<p>Example:</p>
<p>The following while loop iterates as long as n is less than three:</p>
<code class="sub-code">var n = 0; var x = 0; while (n < 3) { n++; x +=n; }</code>
<p>
With each iteration, the loop increments n and adds that value to x. Therefore, x and n take on the following values:</p>
<ul class="sub-main-section">
<li>After the first pass: n = 1 and x = 1</li>
<li>After the second pass: n = 2 and x = 3</li>
<li>After the third pass: n = 3 and x = 6</li>
</ul>
<p>After completing the third pass, the condition n < 3 is no longer true, so the loop terminates.</p>
</section>
<section class="main-section" id="Function_declarations">
<header>Function declarations</header>
<p>A function definition (also called a function declaration, or function statement) consists of the function keyword,
followed by:</p>
<ul class="sub-main-section">
<li>The name of the function.</li>
<li>A list of arguments to the function, enclosed in parentheses and separated by commas</li>
<li>The JavaScript statements that define the function, enclosed in curly brackets, { }.</li>
</ul>
<p>For example, the following code defines a simple function named square:</p>
<code class="sub-code">function square(number) { return number * number; }</code>
<p>The function square takes one argument, called number. The function consists of one statement that says to return the
argument of the function (that is, number) multiplied by itself. The return statement specifies the value returned by
the function.</p>
<code class="sub-code">return number * number;</code>
<p>Primitive parameters (such as a number) are passed to functions by value; the value is passed to the function, but if
the function changes the value of the parameter, this change is not reflected globally or in the calling function.</p>
</section>
<section class="main-section" id="References">
<header>References</header>
<li class="sub-main-section">All the documentation in this page is taken from <a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide" class="link">MDN</a></ul>
</section>
</main>
</body>
</html>