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script.js
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script.js
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const searchInput = document.getElementById('search-input');
const searchButton = document.getElementById('search-button');
const pokemonName = document.getElementById('pokemon-name');
const pokemonId = document.getElementById('pokemon-id');
const pokemonWeight = document.getElementById('weight');
const pokemonHeight = document.getElementById('height');
const spriteContainer = document.getElementById('sprite-container');
const pokemonTypes = document.getElementById('types');
const hp = document.getElementById('hp');
const attack = document.getElementById('attack');
const defense = document.getElementById('defense');
const specialAttack = document.getElementById('special-attack');
const specialDefense = document.getElementById('special-defense');
const speed = document.getElementById('speed');
const fetchData = async () => {
try {
const pokemonNameOrID = searchInput.value.toLowerCase();
const response = await fetch(`https://pokeapi-proxy.freecodecamp.rocks/api/pokemon/${pokemonNameOrID}`);
if (!response.ok) {
throw new Error('Could not fetch Resource');
}
const data = await response.json();
getPokemon(data);
} catch (err) {
resetDisplay();
alert('Pokemon not found');
console.log(`Pokemon not found: ${err}`);
}
};
searchButton.addEventListener('click', (e) => {
e.preventDefault();
fetchData();
resetDisplay();
})
const getPokemon = ({name, id, sprites, stats,height, weight, types}) => {
pokemonName.textContent = name;
pokemonId.textContent = `#${id}`;
pokemonWeight.textContent = `Weight: ${weight}`;
pokemonHeight.textContent = `Height: ${height}`;
spriteContainer.innerHTML = `
<img id="sprite" src="${sprites.front_default}" alt="${name} front default sprite">
`;
pokemonTypes.innerHTML = types.map((obj) => {
return `<span class="type ${obj.type.name}">${obj.type.name.toUpperCase()}</span>`
}).join('');
hp.textContent = stats[0].base_stat;
attack.textContent = stats[1].base_stat;
defense.textContent = stats[2].base_stat;
specialAttack.textContent = stats[3].base_stat;
specialDefense.textContent = stats[4].base_stat;
speed.textContent = stats[5].base_stat;
}
const resetDisplay = () => {
pokemonName.textContent = '';
pokemonId.textContent = '';
pokemonWeight.textContent = '';
pokemonHeight.textContent = '';
spriteContainer.innerHTML = '';
pokemonTypes.innerHTML = '';
hp.textContent = '';
attack.textContent = '';
defense.textContent = '';
specialAttack.textContent = '';
specialDefense.textContent = '';
speed.textContent = '';
}