A long time ago in a galaxy, far, far away...
It is a period when iPhone SE and iPhone X were destroyed from the apple store, the AR market was under pressure by the Pokemon GO.
During the Battle, Rebel spies managed to steal the data of the secret plans of ARKit 2.0...
This is the dark side of ARKit-Sampler.
The Emperor give you the most practical ARKit samples ever.
Unlimited power for ARKit!
You can draw to the real space! This sample code is very simple but perfomance is not perfect because it adds a new node every time your finger moves.
The code is here
This sample is better than Doodle1
because the geometry is created once each line. If you customize the vertices and indices logic, you can create any line you want. But the logic is so complicated.
The code is here
You can create 3D model by code using bezier path
The code is here
Place your photo into the picture frame. You can make picture frames on SceneKit.
The code is here
Use SCNAction to your object appeares more naturally.
The code is here
The code is here
The code is here
You can make camera fileter using a LUT image.
The code is here
bokeh | confetti | fire | rain | reactor | smoke | star |
---|---|---|---|---|---|---|
Show default particle system.
The code is here
Inspired by https://github.com/laanlabs/SCNTechniqueGlow
Apple's official docs is https://developer.apple.com/documentation/scenekit/scntechnique
The code is here
In default, you can show feature points easily by coding below.
sceneView.debugOptions = [ARSCNDebugOptions.showFeaturePoints]
In this table, default
is the default one.
default | custom1 | custom2 |
---|---|---|
If you show feature points like custom1 or custom2, chek the code.
horizontal | vertical |
---|---|
The plane detection can be available by ARKit 1.0, but this richer (available for not only rectangle) detection is available by 1.5.
The code is here
And you can implement simple occlusion like below.
By ARKit2.0, you can detect also gaze and tongue. This demo is using tongue detection.
The code is here
Using ARKit 2.0, you can save ARWorldMap and load it.
The code is here
Using ARKit 2.0, It's not perfect but the object reflect around the environment.
The code is here
Show | Tap |
---|---|
Augmented business card. If you register the image of your card, ARKit2.0 detects it and the 3D component made in SceneKit can be shown.
If you get the error (Make sure that all reference images are greater than 100 pixels and have a positive physical size in meters.
), check the stack overflow.
The code is here
KBOY (Kei Fujikawa)
iOS Developer in Tokyo Japan, working on AR startup named Graffity Inc.
The thumbnail is designed by @shujihirai