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Update 4.5.0
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kckarnige committed Aug 26, 2022
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255 changes: 251 additions & 4 deletions Bad Time Simulator Reimagined.caproj

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102 changes: 102 additions & 0 deletions Bad Time Simulator Reimagined.uistate.xml
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<?xml version="1.0" encoding="utf-8" ?>
<c2uistate>
<!--This is a UI state file - its content describes the user interface settings when the project was last open.
It is entirely optional and the project will load without it. If you are placing the project under source control,
you probably do not want to add any .uistate.xml files to the repository.-->
<configurations>
<active>
<configuration name="HTML5" />
</active>
<display name="HTML5" />
</configurations>
<open-tabs>
<layout order="0">BattleScreen</layout>
<layout order="3">MainMenu</layout>
<event-sheet order="1">Battle</event-sheet>
<event-sheet order="2">InputManagement</event-sheet>
<event-sheet order="4">Globals</event-sheet>
<event-sheet active="1" order="5">BuildInfo</event-sheet>
<event-sheet order="6">MainMenu</event-sheet>
<event-sheet order="7">Menus</event-sheet>
<event-sheet order="8">Fonts</event-sheet>
<event-sheet order="9">Items</event-sheet>
<event-sheet order="10">MusicFadeOut</event-sheet>
<event-sheet order="11">RPGText</event-sheet>
</open-tabs>
<properties>
<property expanded="1" name="About" />
<property expanded="1" name="Project settings" />
<property expanded="0" name="Window Size" />
<property expanded="1" name="Configuration Settings" />
</properties>
<families-expanded root="1">
<family expanded="0" name="BoneStab" />
<family expanded="0" name="Bone" />
<family expanded="0" name="RPGText" />
<family expanded="0" name="UIButtons" />
<family expanded="0" name="Attack9Patch" />
<family expanded="0" name="AttackSprite" />
<family expanded="0" name="AttackTiled" />
<family expanded="0" name="TouchButton" />
<family expanded="0" name="UIBorderStuff" />
<family expanded="0" name="GasterBlast" />
</families-expanded>
<folders-expanded>
<folder expanded="1" path="object-folder/" />
<folder expanded="1" path="object-folder/Singletons/" />
<folder expanded="1" path="object-folder/BattleUI/" />
<folder expanded="1" path="object-folder/Enemies/" />
<folder expanded="1" path="object-folder/Attacks/" />
<folder expanded="1" path="object-folder/Timeline/" />
<folder expanded="1" path="object-folder/TouchUI/" />
<folder expanded="1" path="object-folder/Fonts/" />
<folder expanded="1" path="layout-folder/" />
<folder expanded="1" path="event-folder/" />
<folder expanded="1" path="file-folder/" />
<folder expanded="1" path="sound-folder/" />
<folder expanded="1" path="music-folder/" />
<folder expanded="1" path="file-folder/Icons/" />
<folder expanded="1" path="animation-folder/VPad/" />
<folder expanded="1" path="animation-folder/UIAct/" />
<folder expanded="1" path="animation-folder/UIFight/" />
<folder expanded="1" path="animation-folder/UIItem/" />
<folder expanded="1" path="animation-folder/UIMercy/" />
<folder expanded="1" path="animation-folder/Target/" />
<folder expanded="1" path="animation-folder/HP/" />
<folder expanded="1" path="animation-folder/KR/" />
<folder expanded="1" path="animation-folder/TargetChoice/" />
<folder expanded="1" path="animation-folder/Strike/" />
<folder expanded="1" path="animation-folder/HPBarMask/" />
<folder expanded="1" path="animation-folder/UIDefendDelta/" />
<folder expanded="1" path="animation-folder/DeltaIcon/" />
<folder expanded="1" path="animation-folder/UIFightDelta/" />
<folder expanded="1" path="animation-folder/UIActDelta/" />
<folder expanded="1" path="animation-folder/UIItemDelta/" />
<folder expanded="1" path="animation-folder/UIMercyDelta/" />
<folder expanded="1" path="animation-folder/DeltaName/" />
<folder expanded="1" path="animation-folder/KRHPFilter/" />
<folder expanded="1" path="animation-folder/SansHead/" />
<folder expanded="1" path="animation-folder/SansBody/" />
<folder expanded="1" path="animation-folder/SansLegs/" />
<folder expanded="1" path="animation-folder/SansSweat/" />
<folder expanded="1" path="animation-folder/SansTorso/" />
<folder expanded="1" path="animation-folder/SpeechBubble/" />
<folder expanded="1" path="animation-folder/SansPhaseIcon/" />
<folder expanded="1" path="animation-folder/SansShade/" />
<folder expanded="1" path="animation-folder/GasterBlaster/" />
<folder expanded="1" path="animation-folder/MenuBoneBottom/" />
<folder expanded="1" path="animation-folder/MenuBoneLeft/" />
<folder expanded="1" path="animation-folder/TouchA/" />
<folder expanded="1" path="animation-folder/TouchB/" />
<folder expanded="1" path="animation-folder/TouchDPad/" />
<folder expanded="1" path="animation-folder/BattleBackground/" />
<folder expanded="1" path="animation-folder/PlayerHeart/" />
<folder expanded="1" path="animation-folder/MenuItem/" />
<folder expanded="1" path="animation-folder/HeartShard/" />
<folder expanded="1" path="animation-folder/PlayerHitbox/" />
<folder expanded="1" path="animation-folder/Potassium/" />
<folder expanded="1" path="animation-folder/MenuImage/" />
<folder expanded="1" path="animation-folder/MenuImageFrame/" />
<folder expanded="1" path="animation-folder/PlayerHeartSplit/" />
</folders-expanded>
</c2uistate>
2 changes: 1 addition & 1 deletion Event sheets/AttackLoader.uistate.xml
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Expand Up @@ -4,7 +4,7 @@
It is entirely optional and the project will load without it. If you are placing the project under source control,
you probably do not want to add any .uistate.xml files to the repository.-->
<show-addaction-links>1</show-addaction-links>
<scroll-pos>0</scroll-pos>
<scroll-pos>1282</scroll-pos>
<conditions-column>240</conditions-column>
<actions-namecolumn>80</actions-namecolumn>
<condition-namecolumns>
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5 changes: 5 additions & 0 deletions Event sheets/AttackLoader.xml
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Expand Up @@ -198,6 +198,11 @@
<param id="1" name="Value">&quot;sans_platforms4hard&quot;</param>
<param id="2" name="Axis">0</param>
</action>
<action id="5" name="Push" sid="967749804920870" type="AttackLoader">
<param id="0" name="Where">0</param>
<param id="1" name="Value">&quot;sans_postedcringe&quot;</param>
<param id="2" name="Axis">0</param>
</action>
<action id="5" name="Push" sid="904902605703142" type="AttackLoader">
<param id="0" name="Where">0</param>
<param id="1" name="Value">&quot;sans_randomblaster1&quot;</param>
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4 changes: 2 additions & 2 deletions Event sheets/Battle.uistate.xml
Original file line number Diff line number Diff line change
Expand Up @@ -4,13 +4,13 @@
It is entirely optional and the project will load without it. If you are placing the project under source control,
you probably do not want to add any .uistate.xml files to the repository.-->
<show-addaction-links>1</show-addaction-links>
<scroll-pos>5180</scroll-pos>
<scroll-pos>54540</scroll-pos>
<conditions-column>240</conditions-column>
<actions-namecolumn>80</actions-namecolumn>
<condition-namecolumns>
<nest>80</nest>
<nest>80</nest>
<nest>80</nest>
<nest>81</nest>
<nest>80</nest>
<nest>80</nest>
<nest>68</nest>
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