forked from Susorodni/swfgalaxy
-
Notifications
You must be signed in to change notification settings - Fork 1
/
multitask.html
86 lines (79 loc) · 2.97 KB
/
multitask.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
<!DOCTYPE html >
<script src="js/swfcoin.js"></script>
<html lang="en" xml:lang="en">
<head>
<title>SWF Runner</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<link rel="shortcut icon" type="image/x-icon" href="images/bitbot.png" />
<style type="text/css" media="screen">
html, body { height:100%; background-color: #000000;}
body { margin:0; padding:0; overflow:hidden; }
#flashContent { width:100%; height:100%; }
</style>
<!-- Global site tag (gtag.js) - Google Analytics -->
<script async src="https://www.googletagmanager.com/gtag/js?id=UA-142454637-1"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'UA-142454637-1');
</script>
</head>
<body>
<div id="flashContent">
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="100%" height="100%" id="Title name that will appear on tab" align="middle">
<param name="movie" value="games/multitask.swf" />
<param name="quality" value="high" />
<param name="bgcolor" value="#000000" />
<param name="play" value="true" />
<param name="loop" value="true" />
<param name="wmode" value="window" />
<param name="scale" value="default" />
<param name="menu" value="true" />
<param name="devicefont" value="false" />
<param name="salign" value="" />
<param name="allowScriptAccess" value="sameDomain" />
<!--[if !IE]>-->
<object type="application/x-shockwave-flash" data="games/multitask.swf" width="100%" height="100%">
<param name="movie" value="games/multitask.swf" />
<param name="quality" value="high" />
<param name="bgcolor" value="#000000" />
<param name="play" value="true" />
<param name="loop" value="true" />
<param name="wmode" value="window" />
<param name="scale" value="default" />
<param name="menu" value="true" />
<param name="devicefont" value="false" />
<param name="salign" value="" />
<param name="allowScriptAccess" value="sameDomain" />
<!--<![endif]-->
<a href="http://www.adobe.com/go/getflash">
<img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" />
</a>
<!--[if !IE]>-->
</object>
<!--<![endif]-->
</object>
</div>
</body>
<script>
import flash.net.URLRequest;
import flash.display.Loader;
import flash.events.Event;
function startLoad() {
var mLoader:Loader = new Loader();
var mRequest:URLRequest = new URLRequest("games/Bloons-Tower-Defense-5.swf");
mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler);
mLoader.load(mRequest);
}
function onCompleteHandler(loadEvent:Event){
addChild(loadEvent.currentTarget.content);
flashLoaded();
ExternalInterface.call("flashLoaded"); // <-- where 'flashloaded' is a js function
}
startLoad();
function flashLoaded() {
alert('Hi are u playin this during free time?');
}
</script>
</html>