diff --git a/core/src/ldml/ldml_processor.cpp b/core/src/ldml/ldml_processor.cpp index ec8d1fcb089..6074722ef8b 100644 --- a/core/src/ldml/ldml_processor.cpp +++ b/core/src/ldml/ldml_processor.cpp @@ -235,98 +235,17 @@ ldml_processor::process_event( default: // all other VKs { - UErrorCode status = U_ZERO_ERROR; // Look up the key - std::u16string str = keys.lookup(vk, modifier_state); + const std::u16string key_str = keys.lookup(vk, modifier_state); - ldml::normalize_nfd(str, status); - assert(U_SUCCESS(status)); - if (str.empty()) { + if (key_str.empty()) { // no key was found, so pass the keystroke on to the Engine state->actions().push_invalidate_context(); state->actions().push_emit_keystroke(); break; // ----- commit and exit } - // found a string - push it into the context and actions - // we convert it here instead of using the emit_text() overload - // so that we don't have to reconvert it inside the transform code. - std::u32string str32 = kmx::u16string_to_u32string(str); - - if (!transforms) { - // No transforms: just emit the string. - emit_text(state, str32); - } else { - // Process transforms here - /** - * a copy of the current/changed context, for transform use. - * - */ - std::u32string ctxtstr; - (void)context_to_string(state, ctxtstr); - // add the newly added key output to ctxtstr - ctxtstr.append(str32); - // and normalize - ldml::normalize_nfd(ctxtstr, status); - assert(U_SUCCESS(status)); - - /** the output buffer for transforms */ - std::u32string outputString; - - // apply the transform, get how much matched (at the end) - const size_t matchedContext = transforms->apply(ctxtstr, outputString); - - ldml::normalize_nfd(outputString, status); - assert(U_SUCCESS(status)); - - if (matchedContext == 0) { - // No match, just emit the original string - emit_text(state, str32); - } else { - // We have a match. - - ctxtstr.resize(ctxtstr.length() - str32.length()); - /** how many chars of the context we need to clear */ - auto charsToDelete = matchedContext - str32.length(); /* we don't need to clear the output of the current key */ - - /** how many context items need to be removed */ - size_t contextRemoved = 0; - for (auto c = state->context().rbegin(); charsToDelete > 0 && c != state->context().rend(); c++, contextRemoved++) { - /** last char of context */ - km_core_usv lastCtx = ctxtstr.back(); - uint8_t type = c->type; - assert(type == KM_CORE_BT_CHAR || type == KM_CORE_BT_MARKER); - if (type == KM_CORE_BT_CHAR) { - // single char, drop it - charsToDelete--; - assert(c->character == lastCtx); - ctxtstr.pop_back(); - state->actions().push_backspace(KM_CORE_BT_CHAR, lastCtx); // Cause prior char to be removed - } else if (type == KM_CORE_BT_MARKER) { - // it's a marker, 'worth' 3 uchars - assert(charsToDelete >= 3); - assert(lastCtx == c->marker); // end of list - charsToDelete -= 3; - // pop off the three-part sentinel string - ctxtstr.pop_back(); - ctxtstr.pop_back(); - ctxtstr.pop_back(); - // push a special backspace to delete the marker - state->actions().push_backspace(KM_CORE_BT_MARKER, c->marker); - } - } - // now, pop the right number of context items - for (size_t i = 0; i < contextRemoved; i++) { - // we don't pop during the above loop because the iterator gets confused - state->context().pop_back(); - } - // Now, add in the updated text. This will convert UC_SENTINEL, etc back to marker actions. - emit_text(state, outputString); - // If we needed it further. we could update ctxtstr here: - // ctxtstr.append(outputString); - // ... but it is no longer needed at this point. - } // end of transform match - } // end of processing transforms + process_key_string(state, key_str); } // end of processing a 'normal' vk } // end of switch // end of normal processing: commit and exit @@ -339,6 +258,85 @@ ldml_processor::process_event( return KM_CORE_STATUS_OK; } +void +ldml_processor::process_key_string(km_core_state *state, const std::u16string &key_str) const { + // found a string - push it into the context and actions + // we convert it here instead of using the emit_text() overload + // so that we don't have to reconvert it inside the transform code. + std::u32string str32 = kmx::u16string_to_u32string(key_str); + + if (!transforms) { + // No transforms: just emit the string. + emit_text(state, str32); + } else { + // Process transforms here + /** + * a copy of the current/changed context, for transform use. + * + */ + std::u32string ctxtstr; + (void)context_to_string(state, ctxtstr); + // add the newly added key output to ctxtstr + ctxtstr.append(str32); + // and normalize + + /** the output buffer for transforms */ + std::u32string outputString; + + // apply the transform, get how much matched (at the end) + const size_t matchedContext = transforms->apply(ctxtstr, outputString); + + + if (matchedContext == 0) { + // No match, just emit the original string + emit_text(state, str32); + } else { + // We have a match. + + ctxtstr.resize(ctxtstr.length() - str32.length()); + /** how many chars of the context we need to clear */ + auto charsToDelete = matchedContext - str32.length(); /* we don't need to clear the output of the current key */ + + /** how many context items need to be removed */ + size_t contextRemoved = 0; + for (auto c = state->context().rbegin(); charsToDelete > 0 && c != state->context().rend(); c++, contextRemoved++) { + /** last char of context */ + km_core_usv lastCtx = ctxtstr.back(); + uint8_t type = c->type; + assert(type == KM_CORE_BT_CHAR || type == KM_CORE_BT_MARKER); + if (type == KM_CORE_BT_CHAR) { + // single char, drop it + charsToDelete--; + assert(c->character == lastCtx); + ctxtstr.pop_back(); + state->actions().push_backspace(KM_CORE_BT_CHAR, c->character); // Cause prior char to be removed + } else if (type == KM_CORE_BT_MARKER) { + // it's a marker, 'worth' 3 uchars + assert(charsToDelete >= 3); + assert(lastCtx == c->marker); // end of list + charsToDelete -= 3; + // pop off the three-part sentinel string + ctxtstr.pop_back(); + ctxtstr.pop_back(); + ctxtstr.pop_back(); + // push a special backspace to delete the marker + state->actions().push_backspace(KM_CORE_BT_MARKER, c->marker); + } + } + // now, pop the right number of context items + for (size_t i = 0; i < contextRemoved; i++) { + // we don't pop during the above loop because the iterator gets confused + state->context().pop_back(); + } + // Now, add in the updated text. This will convert UC_SENTINEL, etc back to marker actions. + emit_text(state, outputString); + // If we needed it further. we could update ctxtstr here: + // ctxtstr.append(outputString); + // ... but it is no longer needed at this point. + } // end of transform match + } // end of processing transforms +} + km_core_attr const & ldml_processor::attributes() const { return engine_attrs; } diff --git a/core/src/ldml/ldml_processor.hpp b/core/src/ldml/ldml_processor.hpp index e0129115b21..f061ca6e43f 100644 --- a/core/src/ldml/ldml_processor.hpp +++ b/core/src/ldml/ldml_processor.hpp @@ -94,6 +94,9 @@ namespace kbp { /** emit a marker */ static void emit_marker(km_core_state *state, KMX_DWORD marker); + /** process a typed key */ + void process_key_string(km_core_state *state, const std::u16string &key_str) const; + /** * add the string+marker portion of the context to the beginning of str. * Stop when a non-string and non-marker is hit.