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index.html
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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<title>Music Blocks</title>
<meta name="viewport" content="user-scalable=no, initial-scale=1, maximum-scale=1, minimum-scale=1, width=device-width, height=device-height"/> <!-- == Is there a better way to do all of this? I have tried this on larger screens and it seems to me a waste of space (I would like to use the entire large screen) -DU -->
<link rel="stylesheet" href="css/activity.css">
<script src="lib/mespeak.js"></script>
<script src="lib/reqwest.js"></script>
<script src="lib/jquery-2.1.4.js"></script>
<script src="lib/jquery-ui.js"></script>
<script src="lib/webL10n.js"></script>
<script src="lib/tone.min.js"></script>
<script src="lib/vexflow/releases/vexflow-min.js"></script>
<script src="lib/vextab/releases/vextab-div.js"></script>
<script type="text/javascript"></script>
<script src="//code.jquery.com/jquery-2.1.4.js"></script>
<script src="//code.jquery.com/ui/1.11.4/jquery-ui.js"></script>
<link rel="prefetch" type="application/l10n" href="./localization.ini" />
<script data-main="js/loader" src="lib/require.js"> </script>
<link rel="manifest" href="android_chrome_manifest.json">
<meta name="mobile-web-app-capable" content="yes">
<link rel="icon" sizes="192x192" href="activity/activity-icon-color-4-00.png">
<meta id="theme-color" name="theme-color" content="#2196F3">
</head>
<body data-title="index" id="body" style="background: #96D3F3;">
<script>
window.fbAsyncInit = function() {
FB.init({
appId : '1496189893985945',
xfbml : true,
version : 'v2.1'
});
// ADD ADDITIONAL FACEBOOK CODE HERE <==Can somebody please tell me why we have facebook code in this software? What is it doing? Thanks! -DU
};
try {
(function(d, s, id){
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {return;}
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
} catch(e) {}
$(function() {
$( "#musicNotation" ).draggable();
$( "#matrix" ).draggable();
$( "#solfamenu" ).draggable();
});
(function($) {
$.fn.fixMe = function() {
return this.each(function() {
var $this = $(this),
$t_fixed;
function init() {
$this.wrap('<div class="container" />');
$t_fixed = $this.clone();
$t_fixed.find("tbody").remove().end().addClass("fixed").insertBefore($this);
resizeFixed();
}
function resizeFixed() {
$t_fixed.find("th").each(function(index) {
$(this).css("width",$this.find("th").eq(index).outerWidth()+"px");
});
}
function scrollFixed() {
var offset = $(this).scrollTop(),
tableOffsetTop = $this.offset().top,
tableOffsetBottom = tableOffsetTop + $this.height() - $this.find("thead").height();
if(offset < tableOffsetTop || offset > tableOffsetBottom)
$t_fixed.hide();
else if(offset >= tableOffsetTop && offset <= tableOffsetBottom && $t_fixed.is(":hidden"))
$t_fixed.show();
}
$(window).resize(resizeFixed);
$(window).scroll(scrollFixed);
init();
});
};
})(jQuery);
$(document).ready(function(){
$("solfa").fixMe();
$(".up").click(function() {
$('html, body').animate({
scrollTop: 0
}, 2000);
});
});
</script>
<!-- see activity/activity-icon-color-loading.svg for info -->
<div id="loading-image-container" style="position: absolute; width: 100%; height: 100%;">
<img src= "./activity/mouse.svg"
style="max-width:50%; width: 512px; margin: auto; display: block;"/>
</div>
<div id="popdown-palette"></div>
<div id="main-toolbar" class="toolbar"></div>
<div id="loader"></div>
<div id="header" class="EaselJS">
<!-- <h1>Make a Musical Matrix using Pitch and Rhythm Blocks; Perform, Save, and Manipulate Chunks.</h1> -->
</div>
<div class="planet" style="display: none;">
<nav>
<div class="nav-container">
<img src="icons/planet-button.svg" class="logo" />
<h1 id="planetTitle"></h1>
<ul>
<li class="new"><img src="icons/add.svg" /></li>
<li class="open"><img src="icons/folder-open.svg" /></li>
</ul>
</div>
</nav>
<div class="nav-spacer"></div>
<div class="planet-content">
<h2 id="planetMyDevice"></h2>
<ul class="content l"></ul>
<h2 id="planetWorldwide"></h2>
<ul class="content w"></ul>
</div>
</div>
<div class="canvasHolder">
</div>
</div>
<canvas hidden id="canvasToSave" width="700" height="800" style="border: 1px solid black"></canvas>
<div id="matrix">
</div>
<canvas hidden id="music" width="700"></canvas>
<div id = "musicNotation"></div>
<canvas id="myCanvas" width="1200" height="900"></canvas>
<canvas id="myChart" width="600" height="600"></canvas>
<video id="camVideo" style="visibility:hidden;"></video>
<canvas id="camCanvas" style="visibility:hidden;"></canvas>
<div id="labelDiv"></div>
<div id="ioDiv">
<input class="file" type="file" id="myMedia" accept="image/*"/>
<input class="file" type="file" id="myOpenFile" accept=".ta, .tb"/>
<input class="file" type="file" id="myOpenPlugin" accept=".json"/>
<input class="file" type="file" id="myOpenAll" />
<!-- <input class="file" type="file" id="mySaveFile" accept=".ta, .tb" nwsaveas="turtle-project.tb" /> -->
</div>
<div id="audio"></div>
<div id="tourData"></div>
</div>
<div id="helpElem"></div>
</body>
</html>