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Flappy_Bird.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<FileVersion major="1" minor="0" />
<ActiveTarget name="Debug" />
<File name="src\TextManager.cpp" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="28" topLine="0" />
</Cursor>
</File>
<File name="src\MainMenu.cpp" open="1" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="268" topLine="6" />
</Cursor>
</File>
<File name="src\CollisionManager.h" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="src\Player.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="src\TextManager.h" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="481" topLine="0" />
</Cursor>
</File>
<File name="src\Gameover.cpp" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="495" topLine="0" />
</Cursor>
</File>
<File name="src\Player.cpp" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0">
<Cursor>
<Cursor1 position="945" topLine="8" />
</Cursor>
</File>
<File name="src\TextureManager.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="src\Background.cpp" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="67" topLine="0" />
</Cursor>
</File>
<File name="src\Object.cpp" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="src\Background.h" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="src\main.cpp" open="1" top="1" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="144" topLine="0" />
</Cursor>
</File>
<File name="src\TextureManager.cpp" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="248" topLine="0" />
</Cursor>
</File>
<File name="src\Gameover.h" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="104" topLine="0" />
</Cursor>
</File>
<File name="src\CollisionManager.cpp" open="1" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="src\MainMenu.h" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="327" topLine="0" />
</Cursor>
</File>
<File name="src\Gameloop.h" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="802" topLine="0" />
</Cursor>
</File>
<File name="src\Gameloop.cpp" open="1" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0">
<Cursor>
<Cursor1 position="7568" topLine="277" />
</Cursor>
</File>
</CodeBlocks_layout_file>