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House.tscn
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House.tscn
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://assets/BrickHouse.png" type="Texture" id=1]
[ext_resource path="res://Smoke.tscn" type="PackedScene" id=2]
[sub_resource type="Gradient" id=1]
offsets = PoolRealArray( 0, 1 )
colors = PoolColorArray( 0.563529, 0.555529, 0.65, 0.618784, 1, 1, 1, 0 )
[sub_resource type="GradientTexture" id=2]
gradient = SubResource( 1 )
width = 2048
[sub_resource type="Curve" id=3]
min_value = 0.0
max_value = 1.0
bake_resolution = 100
_data = [ Vector2( 0, 0.0488281 ), 0.0, 0.801052, 0, 0, Vector2( 1, 0.295898 ), -0.825937, 0.0, 0, 0 ]
[sub_resource type="CurveTexture" id=4]
width = 2048
curve = SubResource( 3 )
[sub_resource type="ParticlesMaterial" id=5]
render_priority = 0
trail_divisor = 1
emission_shape = 0
flag_align_y = false
flag_rotate_y = false
flag_disable_z = true
spread = 0.0
flatness = 0.0
gravity = Vector3( 0, -10, 0 )
initial_velocity = 1.0
initial_velocity_random = 0.0
angular_velocity = 0.0
angular_velocity_random = 0.0
orbit_velocity = 0.0
orbit_velocity_random = 0.0
linear_accel = 0.0
linear_accel_random = 0.0
radial_accel = 0.0
radial_accel_random = 0.0
tangential_accel = 0.0
tangential_accel_random = 0.0
damping = 0.0
damping_random = 0.0
angle = 360.0
angle_random = 1.0
scale = 0.3
scale_random = 0.0
scale_curve = SubResource( 4 )
color_ramp = SubResource( 2 )
hue_variation = 0.0
hue_variation_random = 0.0
anim_speed = 0.0
anim_speed_random = 0.0
anim_offset = 0.0
anim_offset_random = 0.0
anim_loop = false
_sections_unfolded = [ "Color", "Emission Shape", "Gravity", "Hue Variation", "Radial Accel", "Scale" ]
[node name="House" type="Sprite"]
modulate = Color( 0.683594, 0.683594, 0.683594, 1 )
position = Vector2( 74.6074, 47.8921 )
scale = Vector2( 0.4, 0.4 )
texture = ExtResource( 1 )
_sections_unfolded = [ "Animation", "Transform", "Visibility" ]
[node name="Smoke" parent="." instance=ExtResource( 2 )]
show_behind_parent = true
position = Vector2( 17.7258, -30.3885 )
scale = Vector2( 1.25, 1.25 )
process_material = SubResource( 5 )
_sections_unfolded = [ "Drawing", "Process Material", "Textures", "Time", "Transform", "Visibility" ]