diff --git a/src/style.cpp b/src/style.cpp index c008f94..d428619 100644 --- a/src/style.cpp +++ b/src/style.cpp @@ -308,6 +308,11 @@ bool Style::load_objects( int type, const string &obj_filename, const string &fr if (!obj_f) break; + + if (o.id == 10008 || o.id == 10009) //Don't load game-crashing unimplemented monster + { + continue; + } for (int j = 0; j < frames; ++j) {