-
Notifications
You must be signed in to change notification settings - Fork 0
/
setup.py
56 lines (47 loc) · 1.73 KB
/
setup.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
#!/usr/bin/env python
"""The setup script."""
from setuptools import find_packages, setup
# pylint: disable=invalid-name
with open("README.rst", encoding="UTF-8") as readme_file:
readme = readme_file.read()
with open("HISTORY.rst", encoding="UTF-8") as history_file:
history = history_file.read()
requirements = ["Click>=7.0", "python-magic>=0.4.16", "pygubu>=0.20"]
setup_requirements = []
test_requirements = []
setup(
author="Scott Atkins",
author_email="scott@kins.dev",
python_requires=">=3.6",
classifiers=[
"Development Status :: 5 - Production/Stable",
"Intended Audience :: End Users/Desktop",
"License :: OSI Approved :: MIT License",
"Natural Language :: English",
"Programming Language :: Python :: 3",
"Programming Language :: Python :: 3.6",
"Programming Language :: Python :: 3.7",
"Programming Language :: Python :: 3.8",
"Programming Language :: Python :: 3.9",
"Programming Language :: Python :: 3.10",
],
description="Quickly decode or encode assets for RPG Maker MV, even if you don't have the key",
entry_points={
"console_scripts": [
"rpgmaker_mv_decoder=rpgmaker_mv_decoder.cli:main",
],
},
install_requires=requirements,
license="MIT license",
long_description=readme + "\n\n" + history,
include_package_data=True,
keywords="rpgmaker_mv_decoder",
name="rpgmaker_mv_decoder",
packages=find_packages(include=["rpgmaker_mv_decoder", "rpgmaker_mv_decoder.*"]),
setup_requires=setup_requirements,
test_suite="tests",
tests_require=test_requirements,
url="https://github.com/kins-dev/rpgmaker_mv_decoder",
version="1.4.0",
zip_safe=False,
)