From e701e25d953ca554a0498c56617c583a3f3e342a Mon Sep 17 00:00:00 2001 From: David LeGare Date: Tue, 10 Nov 2020 09:39:25 -0600 Subject: [PATCH] Update setup instructions for contributors Remove the step for adding the package as a local dependency, since Unity automatically detects packages in the `Packages` folder. --- CONTRIBUTING.md | 9 --------- 1 file changed, 9 deletions(-) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 79fb79c..3aaa2f4 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -4,15 +4,6 @@ Due to the way a Unity package is structured, you can't directly open this repo 1. Create a new Unity project (or use an existing one, if you'd prefer to do so). 2. Clone this repository into the `Packages` folder of the Unity project. This should result in a `kongregate-web` folder adjacent to the project's `manifest.json` file. -3. Open `manifest.json` and add "com.kongregate.kongregate-web" as a local dependency: - -```json -{ - "dependencies": { - "com.kongregate.kongregate-web": "file:kongregate-web" - } -} -``` You will now be able to make changes to the local copy of the repository and test the changes in the Unity project you just setup. Doing this also allows Unity to generate meta files for any new files you add, which is necessary in order to correctly import the package into other Unity projects.