attempt to make shock for openshock through osc #3
Annotations
9 warnings
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build:
OpenShock.VoiceRecognizer.Integrations/OpenShock/OpenShockAPI.cs#L21
Dereference of a possibly null reference.
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Build:
OpenShock.VoiceRecognizer.Integrations/OpenShock/OpenShockAPI.cs#L33
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build:
OpenShock.VoiceRecognizer.Integrations/OpenShock/OpenShockAPI.cs#L21
Consider calling ConfigureAwait on the awaited task (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2007)
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Build:
OpenShock.VoiceRecognizer.STT/BaseRecognizer.cs#L12
The event 'BaseRecognizer.RecognizedSpeech' is never used
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Build:
OpenShock.VoiceRecognizer.Integrations/OpenShock/OpenShockAPI.cs#L21
Dereference of a possibly null reference.
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Build:
OpenShock.VoiceRecognizer.Integrations/OpenShock/OpenShockAPI.cs#L33
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Build:
OpenShock.VoiceRecognizer.Integrations/OpenShock/OpenShockAPI.cs#L21
Consider calling ConfigureAwait on the awaited task (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca2007)
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Build:
OpenShock.VoiceRecognizer.STT/BaseRecognizer.cs#L12
The event 'BaseRecognizer.RecognizedSpeech' is never used
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