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The current versions of the shaders have survived to long.
There is duplications, unused variables and code. There is probably a discrepancy between shaders, material defs and the glsllib.
The text was updated successfully, but these errors were encountered:
The current versions of the shaders have survived to long.
There is duplications, unused variables and code. There is probably a discrepancy between shaders, material defs and the glsllib.
The text was updated successfully, but these errors were encountered: