- π§ I love systems, hardware and graphics/raytracing, but I'm also not afraid of a little games, apps and math.
- π I don't care much for arguing about programming languages, but I'm used to writing Rust and Python, and have also written a fair bit of Java, Julia, Bash, Lua, C, C++, WGSL and ARM Assembly.
- βοΈ You can see what I'm working on right now in my repos, but bear in mind that I don't always publish what I'm working on. Also, for privacy reasons some of my repos might have parts omitted.
I have a few far-reaching goals that I'd like to achieve some day with projects I'm planning to take on to prepare myself:
- A GPU-accelerated video editor capable of running natively or on the web
- A GPU-powered video editor
- A GPU-compute static CLI video editor
- An image editor
- A VR desktop that fully supports windows meant for desktop
- A Wayland compositor with Smithay that warps windows
- A programming language complete with a fully functional, from-scratch compiler