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Hi ,
Just quickly want to point out that without adding enablePan={false} to OrbitControls of your 3D models users can hold the right mouse button (RMB) and pan the entire scene, potentially disrupting the experience or model positioning. Disabling panning ensures a more controlled and consistent interaction with your models.
But it is just something you might want to consider and maybe not !
Have a good one , and great job ! ... I tinkered with this React project ,too hehe (wanted to code something and was inspired by it then created something super similar it is just so neat)...
The text was updated successfully, but these errors were encountered:
Hi ,
Just quickly want to point out that without adding
enablePan={false}
toOrbitControls
of your 3D models users can hold the right mouse button (RMB) and pan the entire scene, potentially disrupting the experience or model positioning. Disabling panning ensures a more controlled and consistent interaction with your models.But it is just something you might want to consider and maybe not !
Have a good one , and great job ! ... I tinkered with this React project ,too hehe (wanted to code something and was inspired by it then created something super similar it is just so neat)...
The text was updated successfully, but these errors were encountered: