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Releases: leMaik/ChunkyMap

v2.6.0-pre4

09 Oct 22:20
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v2.6.0-pre4 Pre-release
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⚠️ This version of ChunkyMap requires Dynmap 3.4 or later

Changed

  • Use Chunky 2.4.4 to add compatibility with Minecraft 1.18 and 1.19

Known bugs

  • Denoising does not work correctly yet

v2.6.0-pre3

10 Oct 16:11
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v2.6.0-pre3 Pre-release
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⚠️ This version of ChunkyMap requires Dynmap 3.2 or later

Fixed

  • Fix dependency warning when loading the plugin
  • Reduce timeouts when using ChunkyCloud, fix unclosed response bodies
  • Fix ConcurrentModificationException when getting the world path #30
  • Fix compatibility with Dynmap 2.3 or later #40

Changed

  • Mute some Chunky warnings that can be safely ignored

v2.6.0-pre2

17 Dec 00:28
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v2.6.0-pre2 Pre-release
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Fixed

  • Fix texturepack support

Changed

  • Put tiles that failed to render back into the tile queue
    This is somewhat hacky but it works pretty well with dynmap. If it doesn't, it can be disabled by setting the requeueFailedTiles option to false in the map config.

v2.5.2

02 Dec 20:57
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Fixed

  • Actually update Chunky to 2.3.0-30-g82f6ab17
    Version 2.5.1 didn't actually use the updated Chunky version and was removed to not cause confusion

v2.5.1

30 Nov 23:39
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⚠️ This version doesn't include the updated Chunky version. Please use v2.5.2 instead.

Fixed

  • Fix custom heads not rendering properly and throwing errors in the console #22
  • Fix errors loading leather armor (and other textures used by entities) #18

v2.6.0-pre1

22 Nov 21:49
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v2.6.0-pre1 Pre-release
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Added

  • Add support for rendering on ChunkyCloud

v2.5.0

19 Nov 23:20
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Fixed

  • Fix rendering not continuing after a server restart #1

Added

  • Add an option to cap Chunky's CPU usage (per dynmap render thread) #19

Changed

v2.4.2

30 Aug 17:09
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Fixed

  • Fix rendering end and nether dimensions
  • Fix the minimumheight and maximumheight properties of custom perspectives being ignored (can be used for clipping the height of rendered blocks)
  • Don't download the default textures every time the server starts if they already exist

Changed

v2.4.1

16 Aug 16:12
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Fixed

  • Fix stack overflow if denoising is disabled
  • Fix crash if the denoiser isn't supported (even if it is disabled), i.e. on non-Linux systems
  • Fix tile positions for worlds with non-default extrazoomout values or medium resolution perspectives
  • Fix configured thread count being ignored (again)

Changed

  • Limit the threads used for post-processing to the configured thread count

v2.4.0

09 Aug 18:47
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Fixed

  • Fix missing textures error #12
  • Fix render thread count being ignored
  • Fix NoSuchMethodException #13 @stormboomer

Added

Changed

  • Use 1.16.1 textures by default
  • Improve rendering performance (the binary provided here is built against this chunky version to fix concurrency issues and improve performance)