This mod adds some small tweaks and QOL rules to your survival world. These rules are changeable through the survivaltweaks.properties
file and the in-game option screen which requires mod menu.
The current feature list contains:
- No 'too expensive' warning which prevents having a lot of enchants on a single item. Note: This also makes enchanting in an anvil cheaper
- No enderman griefing, except pumpkins and melons for farming purposes.
- Make the debug stick functional in survival. This changes the debug stick behavior in survival, with shift-right click cycling through properties and right click editing them.
- Cheap renaming, which allows renaming items to always cost 1 level.
- No xp penalty, which removes the 7 level cap for dropped xp on death, and instead drops 50% of your xp.
Check out a full explanation of the features and the config file on the wiki
If you have any bug reports or a suggestion for the mod leave them here. If you have any coding experience and want to help out with development, fork the repository and open a pull request.
Simple survival tweaks requires the Fabric API and has an option screen accessible through Mod Menu.
Releases for the mod are found on Modrinth and at Releases. After downloading, you can put the .jar
file in your mods
folder. If you don't have fabric installed, take a look at this installation tutorial Note: Simple survival tweaks requires the Fabric API
To build from source, follow these steps:
- Open a terminal and clone the repository using
git clone https://github.com/legoraft/simple-survival-tweaks
. - Go into this directory using
cd <location of cloned repo>
. - Run
./gradlew build
on linux or macos orgradlew build
on windows. - Get the mod file from the
/build/libs
folder.