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mainwindow.cpp
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mainwindow.cpp
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#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
this->setWindowTitle("GobangDemo");
this->setWindowFlags(windowFlags()& ~Qt::WindowMaximizeButtonHint);
this->setFixedSize(this->width(), this->height());
//controllers
connect(this->ui->btnRestart, &QPushButton::clicked, this->ui->board, &QGobangBoard::slot_clearBoard);
connect(this->ui->btnUndo, &QPushButton::clicked, this->ui->board, &QGobangBoard::slot_undoMove);
//log
connect(Log::getInstance(), &Log::signal_log, this, &MainWindow::slot_onReceiveLog);
LOG("Program has initialized...", Log::LogType::normal);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::slot_onReceiveLog(const QString str, const Log::LogType type)
{
QString s;
switch(type)
{
case Log::LogType::normal:
s = "[Log]";
break;
case Log::LogType::error:
s = "[Error]";
break;
case Log::LogType::runtime:
s = "[Runtime]";
break;
default:
s = "[Log]";
break;
}
this->ui->logOutput->append(s + str);
}