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paco.py
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#
# Copyright (c) 2017 Luis F. Simoes (github: @lfsimoes)
#
# Licensed under the MIT License. See the LICENSE file for details.
from collections import deque
import numpy as np
# ==================================== ## ==================================== #
class tsp_path(object):
"""
Handler for Travelling Salesman Problem (TSP) solutions built by P-ACO.
Implements tour construction, evaluation, and heuristic estimates.
To solve different combinatorial problems, create a new class exposing the
same interface.
"""
# indication of whether edge costs/weights are symmetric
# (a transition between nodes A and B is as good as a transition in the
# opposite direction, and the pheromone matrix should value both as such)
symmetric = True
# indication of whether the path handler, via the `.tabu()` method, allows
# for nodes already visited in a path to be revisited
allows_revisits = False
def __init__(self, dist_matrix, random_state=None):
# weights matrix with distances between cities
self.distances = np.array(dist_matrix)
assert self.distances.shape[0] == self.distances.shape[1], \
'non-square weights matrix'
# default heuristic values for TSP problems: inverse of city distances
# (assumes distance values are greater than 1.0)
self.weights = self.distances.copy()
# temporarily set diagonal to 1.0 (prevent divisions by 0 below)
self.weights.ravel()[::self.weights.shape[1]+1] = 1.0
self.weights = 1.0 / self.weights
# set diagonal to 0.0
self.weights.ravel()[::self.weights.shape[1]+1] = 0.0
self.nr_nodes = self.distances.shape[0]
self.random = np.random if random_state is None else random_state
def initialize(self, aco):
"ACO is starting a new run. Reset all run state variables."
pass
def heuristic(self, ant_path):
"Heuristic used to estimate the quality of node transitions."
return self.weights[ant_path[-1]]
def start(self):
"Start a new path through the graph."
# path starts at a randomly chosen node/city
return [self.random.choice(self.nr_nodes)]
def tabu(self, ant_path):
"List of nodes to exclude from consideration as future nodes to visit."
# revisits are forbidden in TSP, so nodes already visited are now tabu
return self.get_nodes(ant_path)
def add_node(self, ant_path, node):
"Extend an ant's path with a new visited node."
ant_path.append(node)
def get_nodes(self, ant_path):
"Get the list of nodes visited so far along the ant's path."
return ant_path
def get_links(self, ant_path):
"Get an iterator over node transitions performed along an ant's path."
path_nodes = self.get_nodes(ant_path)
for ij in zip(path_nodes[:-1], path_nodes[1:]):
yield ij
# link the last node back to the first one
yield path_nodes[-1], path_nodes[0]
def stop(self, ant_path, force_stop=False):
"Indicate whether an ant's path should be terminated."
# A TSP tour has ended when all nodes have been visited.
# If force_stop==True, a signal is then being sent that an incomplete
# path is being forcibly terminated. This can be used to trigger
# eventual clean up operations.
return (len(ant_path) == self.nr_nodes) or force_stop
def evaluate(self, ant_path):
"Cost function used to evaluate an ant's path through the graph."
# TSP evaluation: total distance travelled (cumulative path length)
cost = 0.0
for (i, j) in self.get_links(ant_path):
cost += self.distances[i, j]
return cost
def sort(self, evaluated_paths, r=None):
"""
Given a list of `evaluated_paths` (a list of (cost, ant_path) tuples),
return a list with the top `r` paths (or all, if unspecified), sorted by
decreasing order of quality (increasing order of total distance
travelled).
"""
if r == 1:
return [min(evaluated_paths, key=lambda i:i[0])]
return sorted(evaluated_paths, key=lambda i:i[0])[:r]
def copy(self, ant_path):
"Create a copy of a given ant path."
return ant_path.copy()
# ==================================== ## ==================================== #
class paco(object):
"""
Population-based Ant Colony Optimization (P-ACO).
Introduced by Michael Guntsch & Martin Middendorf (2002-2004).
References
==========
[1] http://dx.doi.org/10.1007/3-540-46004-7_8
[2] http://dx.doi.org/10.1007/3-540-45724-0_10
[3] http://dx.doi.org/10.1007/3-540-36970-8_33
[4] http://d-nb.info/1013929756
[5] http://iridia.ulb.ac.be/IridiaTrSeries/link/IridiaTr2011-006.pdf
http://iridia.ulb.ac.be/supp/IridiaSupp2011-010/
"""
def __init__(self, nr_nodes, path_handler, pop_size=3, ants_per_gen=25,
pher_init=None, pher_max=1.0, alpha=1., beta=5.,
prob_greedy=0.9, use_elitism=True, random_state=None,
**kwargs):
# handler for solutions built by this P-ACO instance
self.path = path_handler
# number of combinatorial elements being assembled into sequences
self.nr_nodes = nr_nodes
# number of "champion" ants logged in the pheromone matrix (k)
self.pop_size = pop_size
# number of ants spawned per generation (m)
self.ants_per_gen = ants_per_gen
# minimum/initial pheromone concentration on an edge (\tau_{init})
# (implements the convention of having rows/columns of initial
# pheromone values summing to 1.0)
self.pher_min = pher_init
if self.pher_min is None:
non_zero_cols = nr_nodes - (0 if self.path.allows_revisits else 1)
self.pher_min = 1.0 / non_zero_cols
# maximum pheromone concentration on an edge (\tau_{max})
self.pher_max = pher_max
# amounth of pheromone one ant lays down on an edge of the graph
self.pher_incr = (self.pher_max - self.pher_min) / self.pop_size
# in symmetric problems ants lay the same total amount of pheromone, but
# split along both directions (ij and ji). NOTE: total pheromone in a
# link may then range in [pher_min, pher_min + pop_size * pher_incr],
# and not in [pher_min, pher_max / 2] as indicated in [1] and [4].
self.pher_incr /= (2.0 if self.path.symmetric else 1.0)
# exponents indicating the relative importance of pheromone (alpha)
# and heuristic (beta) contributions to nodes' selection probabilities
assert alpha > 0.0 or beta > 0.0, \
'At least one of `alpha`/`beta` must be defined.'
self.alpha = alpha
self.beta = beta
# probabiliy of an ant greedily/deterministically choosing the next
# node to visit (q_0)
self.prob_greedy = prob_greedy
# Indication of whether one slot in the population is reserved for the
# best solution seen so far. Elitism implemented as specified in [2].
self.use_elitism = bool(use_elitism)
self.random = np.random if random_state is None else random_state
self._ph = np.zeros(self.nr_nodes)
self.initialize()
def initialize(self):
"Reset all run state variables, and prepare to start a new run."
# full paths taken by the ants that have deposited pheromones
pop_len = self.pop_size - (1 if self.use_elitism else 0)
self.population = deque(maxlen=pop_len)
# Edges out from each given node along which ants have previously
# deposited pheromones. Example: self.popul_pheromone[i] = [j,k,j]
# indicates 3 ants have previously visited node i, two of which
# moved on to j, while a third moved on to k.
self.popul_pheromone = [deque() for i in range(self.nr_nodes)]
if self.use_elitism:
self.elite = deque(maxlen=1)
self.elite_pheromone = [deque() for i in range(self.nr_nodes)]
self.nr_gen = 0
self.generation = None
self.best = None
self.path.initialize(self)
def pheromone(self, ant_path=None, current_node=None):
"""
Obtain the pheromone contribution to the probability distribution by
which a successor node for the current `ant_path` is to be chosen.
Produces the pheromone matrix row containing all pheromones deposited by
previous ants, in their transitions from the node presently occupied by
the considered ant.
Enforces tabus: nodes the path handler indicates should be excluded from
consideration as successor from `ant_path` receive a probability of 0.0.
May alternatively be called by specifying only the `current_node`.
"""
if current_node is None:
current_node = self.path.get_nodes(ant_path)[-1]
tabu = self.path.tabu(ant_path)
else:
assert ant_path is None, 'Redundant arguments given.'
tabu = [] if self.path.allows_revisits else [current_node]
# ph = np.zeros(self.nr_nodes) + self.pher_min
ph = self._ph
ph.fill(self.pher_min)
for s in self.popul_pheromone[current_node]:
ph[s] += self.pher_incr
if self.use_elitism:
for s in self.elite_pheromone[current_node]:
ph[s] += self.pher_incr
# give a 0.0 pheromone value to nodes that should be excluded from
# consideration in the choice of successor node
ph[list(tabu)] = 0.0
return ph
def pheromone_matrix(self):
"""
Generates the full pheromone matrix, by stacking the rows produced
in calls to .pheromone().
"""
rows = [
self.pheromone(current_node=i).copy()
for i in range(self.nr_nodes)
]
return np.vstack(rows)
def _get_links(self, ant_path):
"""
Get an iterator over the node transitions in a unit of information
stored in the population (by default: a single ant's path).
"""
return self.path.get_links(ant_path)
def lay_down_pheromone(self, ant_path, update_elite=False):
"Deposit pheromone along the path walked by an ant."
# pick the population that is to be updated (the main one, or the elite)
if update_elite:
population, pheromone = self.elite, self.elite_pheromone
else:
population, pheromone = self.population, self.popul_pheromone
# population behaves as a FIFO-queue: oldest ant is removed
# in case population size limit has been reached.
# Implements the "Age" population update strategy from P-ACO's papers.
if len(population) == population.maxlen:
ant_out = population.popleft()
for (i, j) in self._get_links(ant_out):
n = pheromone[i].popleft()
# assert n == j, 'removed unexpected pheromone'
if self.path.symmetric:
n = pheromone[j].popleft()
# assert n == i, 'removed unexpected pheromone'
# add new `ant_path`
population.append(ant_path)
for (i, j) in self._get_links(ant_path):
pheromone[i].append(j)
if self.path.symmetric:
pheromone[j].append(i)
def ant_walk(self):
"Create an ant, and have it travel the graph."
ant_path = self.path.start()
while not self.path.stop(ant_path):
p = None
if self.alpha > 0.0:
p = self.pheromone(ant_path)**self.alpha
if self.beta > 0.0:
b = self.path.heuristic(ant_path)**self.beta
p = b if p is None else (p * b)
if self.random.rand() < self.prob_greedy:
# greedy selection
next_node = np.argmax(p)
else:
# probabilistic selection
p /= p.sum()
next_node = self.random.choice(self.nr_nodes, p=p)
self.path.add_node(ant_path, next_node)
return ant_path
def build_generation(self):
'Have a "generation" of ants travel the graph.'
self.generation = []
for _ in range(self.ants_per_gen):
path = self.ant_walk()
cost = self.path.evaluate(path)
self.generation.append((cost, path))
self.process_generation()
def process_generation(self):
"""
Process the most recent generation of ant walks:
* identify the generation's most successful ant;
* have it lay down pheromones along the path it took;
* keep track of the best ant path seen so far (self.best);
* update the elitist solution (and its pheromones), if applicable.
"""
champion = self.path.sort(self.generation, r=1)[0]
if self.alpha > 0.0:
self.lay_down_pheromone(champion[1], update_elite=False)
if self.best is None:
self.best = champion
else:
self.best = self.path.sort([self.best, champion], r=1)[0]
# if self.best (best ant path seen so far) now holds the current
# generation's champion, then update the elitist solution.
# In the current generation, the the same ant path will then then lay
# down pheromone both in the main population, and in the elite one.
# This is in agreement with the specification in [2].
if self.alpha > 0.0 and self.best is champion:
self.lay_down_pheromone(champion[1], update_elite=True)
def solve(self, nr_generations=10000, reinitialize=False):
"""
Solve the combinatorial problem. Over a span of multiple generations,
ants walk through the graph, depositing pheromones which then influence
the paths taken in subsequent walks.
"""
if reinitialize:
self.initialize()
for g in range(nr_generations):
self.nr_gen += 1
self.build_generation()
return self.best
# ==================================== ## ==================================== #
class beam_paco(paco):
"""
Beam P-ACO: hybridization of P-ACO with Beam Search.
"""
def __init__(self, *args, beam_width=None, branch_factor=None, **kwargs):
# `beam_width`, the number of solutions kept per path depth, is enforced
# via the number of `ants_per_gen`. Should the argument be specified
# with this alias, it's copied to `ants_per_gen`, possibly overwriting
# a redundant/inconsistent specification in it.
if beam_width is not None:
kwargs['ants_per_gen'] = beam_width
super(beam_paco, self).__init__(*args, **kwargs)
# nr. of successor nodes an ant should branch into per step of its path
# (defaults to 2 * pop_size, if unspecified, ensuring at least pop_size
# successors are generated without using pheromone information)
if branch_factor is None:
branch_factor = 2 * self.pop_size
self.branch_factor = branch_factor
def ant_walk(self, ant_path=None):
"""
Have an ant take a step in its path through the graph, towards multiple
successor nodes.
"""
if ant_path is None:
ant_path = self.path.start()
# build nodes' selection probability distribution
p = None
if self.alpha > 0.0:
p = self.pheromone(ant_path)**self.alpha
if self.beta > 0.0:
b = self.path.heuristic(ant_path)**self.beta
p = b if p is None else (p * b)
# select the `next_nodes` to branch into
nz = np.nonzero(p)[0]
if len(nz) <= self.branch_factor:
# if there are fewer than `branch_factor` nodes that can be branched
# into (for instance, if most nodes are tabu), then branch into all
# available ones, and skip computations below
next_nodes = nz
elif self.random.rand() < self.prob_greedy:
# greedy selection
# (identify indices into the `branch_factor` highest values in `p`)
next_nodes = np.argpartition(-p, self.branch_factor - 1)
next_nodes = next_nodes[:self.branch_factor]
else:
# probabilistic selection
p /= p.sum()
next_nodes = self.random.choice(
self.nr_nodes, size=self.branch_factor, replace=False, p=p)
# branch the ant's path into all successor nodes in `next_nodes`
complete, ongoing = [], []
for n in next_nodes:
ap = self.path.copy(ant_path)
self.path.add_node(ap, n)
(complete if self.path.stop(ap) else ongoing).append(ap)
return complete, ongoing
def build_generation(self):
"""
Have a "generation" of ants travel the graph.
Performs a full Beam Search, a constrained breadth-first search on a
tree of ant paths: each tree node is branched into `self.branch_factor`
successor nodes, and per tree depth only the `self.ants_per_gen` best
solutions (the beam's width) are kept and carried forward to the next
level. An ant path is here the succession of edges from the tree's root
down to a leaf node.
The generation's best solution is defined as the best ranked among the
longest produced paths (those that reached the greatest tree depth).
"""
# ongoing = [None] * self.ants_per_gen
# single root node; all paths start from the same initial conditions
ongoing = [None]
while ongoing != []:
# extend all the still ongoing paths, and split outcomes between
# completed paths, and those that should still be further extended.
complete, incomplete = [], []
for ant_path in ongoing:
c, o = self.ant_walk(ant_path)
complete.extend(c)
incomplete.extend(o)
# evaluate and sort the incomplete paths
incomplete = [(self.path.evaluate(p), p) for p in incomplete]
incomplete = self.path.sort(incomplete)
# select the best `ants_per_gen` paths out from those that are still
# incomplete, and discard the remaining ones
ongoing = [p for (c, p) in incomplete[:self.ants_per_gen]]
# signal to the path handler that paths being discarded should be
# forcibly stopped (trigger eventual clean up steps)
for (c, p) in incomplete[self.ants_per_gen:]:
self.path.stop(p, force_stop=True)
# # All paths have completed. Pick the `ants_per_gen` best among the
# # longest paths, and discard the remaining ones.
# complete = [(self.path.evaluate(p), p) for p in complete]
# self.generation = self.path.sort(complete, r=self.ants_per_gen)
# Define the generation's paths as being *all* the complete paths having
# the same maximal length. Does not prune down to at most `ants_per_gen`
# solutions. In the end, `.generation` may hold more, or even less than
# that number of solutions (if few feasible solutions reached the
# maximal observed length).
self.generation = [(self.path.evaluate(p), p) for p in complete]
self.process_generation()
# ==================================== ## ==================================== #
class _pareto_elite(object):
"""
Abstract class implementing a variant of elitism that tracks the full
set of non-dominated ant paths found to date.
The pheromone matrix is reset at the end of every generation from a
random subset of paths in the elite population.
Assumes a compatible path handler is being used, with an `.evaluate()`
method that produces multiple evaluations per path, and a `.sort()` method
that sorts solutions according to Pareto dominance.
Partially implements the specification in Sec. 3.1 of:
[3] http://dx.doi.org/10.1007/3-540-36970-8_33
"""
def __init__(self, *args, nr_elite_fronts=1, **kwargs):
super(_pareto_elite, self).__init__(*args, **kwargs)
# number of non-dominated fronts to keep in the elite
self.nr_elite_fronts = nr_elite_fronts
def initialize(self):
"Reset all run state variables, and prepare to start a new run."
# Pheromones will be exclusively determined by the elite population.
# The main population's variables are just kept for code compatibility.
self.population = None
self.popul_pheromone = [[] for i in range(self.nr_nodes)]
# Force the usage of Elitism
self.use_elitism = True
# Here, the elite population is unbounded in size, and stores evaluated
# paths (tuples containing both the evaluation and the path).
# This is in contrast to `class paco`, where it's a bounded population
# storing only paths (same as the main population).
self.elite = []
# Empty pheromone "matrix". To be defined later in .lay_down_pheromone()
self.elite_pheromone = self.popul_pheromone
# Given the elite population's size is now unbounded, the amount of
# pheromone deposition will instead be bounded via a limit on the
# number of memorized transitions out from each node.
self.node_pheromone_maxlen = self.pop_size * (
2 if self.path.symmetric else 1)
self.nr_gen = 0
self.generation = None
self.best = None
self.path.initialize(self)
def lay_down_pheromone(self):
"""
Reset the the pheromone matrix, using a random subset of paths in the
elite population.
"""
# Pheromone ("memory") for each node is implemented as a FIFO-queue: in
# case it already contains as many contributions as `self.pop_size`, the
# oldest deposited pheromone evaporates, making way for the new one.
self.elite_pheromone = [
deque(maxlen=self.node_pheromone_maxlen)
for i in range(self.nr_nodes)]
# The order in which paths are added to the pheromone matrix is
# determined from a permutation of the elite population
# (this differs from the specification in [3], where one path is chosen
# at random, and the remaining `self.pop_size - 1` ones added are then
# chosen so as to maximize similarity to the randomly chosen path).
for idx in self.random.permutation(len(self.elite)):
(quality, ant_path) = self.elite[idx]
for (i, j) in self._get_links(ant_path):
self.elite_pheromone[i].append(j)
if self.path.symmetric:
self.elite_pheromone[j].append(i)
#
# In asymmetric problems:
# if all paths visit all nodes, only the last `self.pop_size` processed
# ants paths will have deposited pheromones. However, in the case of
# variable sized ant paths, the pheromone matrix may now contain
# contributions from more than `self.pop_size` paths (in the limit, it
# may even contain contributions from all elite paths), while still only
# accumulating contributions from up to `self.pop_size` paths at the
# level of each individual node.
def process_generation(self):
"""
Process the most recent generation of ant walks:
* update the elite population (non-dominated paths seen so far);
* trigger a reset of the pheromone matrix, using the new elite.
"""
# Update the elite, to correspond to the first `self.nr_elite_fronts`
# fronts obtained by non-dominated sorting of the elite's union with the
# ant paths taken in the current generation.
# With `self.nr_elite_fronts == 1`, this will just be the Pareto front.
paths_union = self.elite + self.generation
self.elite = self.path.sort(paths_union, f=self.nr_elite_fronts)
# Update `self.best`, to contain the Pareto front of solutions found
if self.nr_elite_fronts == 1:
self.best = self.elite
else:
self.best = self.path.sort(self.elite, f=1)
if self.alpha > 0.0:
self.lay_down_pheromone()
# ==================================== ## ==================================== #
class paco_pareto(_pareto_elite, paco):
"Multi-objective P-ACO with Pareto elitism"
pass
class beam_paco_pareto(_pareto_elite, beam_paco):
"Multi-objective Beam P-ACO with Pareto elitism"
pass