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Add OriginalAspect and OriginalAspectRot uniforms #17123

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merged 22 commits into from
Nov 2, 2024

Commits on Oct 22, 2024

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  2. float -> float_t

    kokoko3k committed Oct 22, 2024
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Commits on Oct 23, 2024

  1. Possibly fix wii_u building

    kokoko3k committed Oct 23, 2024
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  3. slangp: Advertise support of CoreAspect uniform

    by defining _RARCH_HAS_COREASPECT_UNIFORM early in the shader source, just after "#extension GL_GOOGLE_cpp_style_line_directive : require"
    kokoko3k committed Oct 23, 2024
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  5. Add CoreAspectRot uniform.

    It reports CoreAspect value or 1/CoreAspect when the content is rotated by 90 or 270 deg.
    kokoko3k committed Oct 23, 2024
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  6. Fixed stupid typo

    kokoko3k committed Oct 23, 2024
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  7. Just use _HAS_COREASPECT_UNIFORMS to check for CoreAspect uniforms su…

    …pport (was _RARCH_HAS_COREASPECT_UNIFORMS)
    kokoko3k committed Oct 23, 2024
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Commits on Oct 24, 2024

  1. Rename CoreAspect, CoreAspectRot, _HAS_COREASPECT_UNIFORMS to Origina…

    …lAspect, OriginlAspectRot, _HAS_ORIGINALASPECT_UNIFORMS
    kokoko3k committed Oct 24, 2024
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  3. GLCore: void Pass::build_semantic_float needs glUniform1f.

    ...how on earth did it worked for UBO !?
    kokoko3k committed Oct 24, 2024
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Commits on Oct 25, 2024

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  2. remove test shader

    kokoko3k committed Oct 25, 2024
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  3. Fix C89 Build

    kokoko3k committed Oct 25, 2024
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Commits on Oct 28, 2024

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Commits on Oct 29, 2024

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Commits on Oct 30, 2024

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