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This PR backports 'rudimentary' HuC3 mapper support from https://github.com/Dabomstew/gambatte-speedrun (internal speaker and P2P IR is omitted, but I think it should be fine for playing games). All credit goes to the original author.
This should allow the core to run the following:
Robopon - Sun Version (USA)
Robot Ponkottsu: Sun, Star, Moon and Comic Bom Bom Special Version (Japan)
Pocket Family / Pocket Family GB2 (Japan)
I don't speak Japanese, so I was only able to test Robopon - Sun Version. Saving works, the real time clock works (and is properly synchronised - should avoid the infamous 'no random encounters' bug), and save states work. I didn't get very far into the game (it's a 35 hour RPG...), but I encountered no issues (and there are no reported issues on the gambatte-speedrun repo, so I assume it's all good).
Annoyingly, this again invalidates existing save state files (the HuC3 needs some extra data), but I guess that's a necessary evil...
(Oh, and this should close issue #83)