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/* FCE Ultra - NES/Famicom Emulator | ||
* | ||
* Copyright notice for this file: | ||
* Copyright (C) 2022 Cluster | ||
* | ||
* This program is free software; you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation; either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | ||
* | ||
* NES 2.0 Mapper 470 denotes the INX_007T_V01 multicart circuit board, | ||
* used for the Retro-Bit re-release of Battletoads and Double Dragon. | ||
* It is basically AOROM with an additional outer bank register at $5000-$5FFF | ||
* whose data selects the 256 KiB outer bank. | ||
* | ||
* $5000-$5FFF | ||
* 7 bit 0 | ||
* ---- ---- | ||
* xxxx xxOO | ||
* || | ||
* ++- Select outer 256 KB PRG ROM bank for CPU $8000-$FFFF | ||
* | ||
* $8000-$FFFF | ||
* 7 bit 0 | ||
* ---- ---- | ||
* xxxM xPPP | ||
* | ||| | ||
* | +++- Select inner 32 KB PRG ROM bank for CPU $8000-$FFFF | ||
* +------ Select 1 KB VRAM page for all 4 nametables | ||
* | ||
*/ | ||
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#include "mapinc.h" | ||
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static uint8 latch_out, latch_in; | ||
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static void INX_007T_Sync() { | ||
setprg32(0x8000, (latch_in & 0b111) | (latch_out << 3)); | ||
setmirror(MI_0 + ((latch_in >> 4) & 1)); | ||
setchr8(0); | ||
} | ||
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static void StateRestore(int version) { | ||
INX_007T_Sync(); | ||
} | ||
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static DECLFW(INX_007T_WriteLow) | ||
{ | ||
latch_out = V; | ||
INX_007T_Sync(); | ||
} | ||
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static DECLFW(INX_007T_WriteHi) | ||
{ | ||
latch_in = V; | ||
INX_007T_Sync(); | ||
} | ||
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static void INX_007T_Power(void) { | ||
latch_in = latch_out = 0; | ||
INX_007T_Sync(); | ||
SetReadHandler(0x8000, 0xFFFF, CartBR); | ||
SetWriteHandler(0x5000,0x5FFF, INX_007T_WriteLow); | ||
SetWriteHandler(0x8000, 0xFFFF, INX_007T_WriteHi); | ||
} | ||
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static void INX_007T_Reset(void) { | ||
latch_in = latch_out = 0; | ||
INX_007T_Sync(); | ||
} | ||
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void INX_007T_Init(CartInfo *info) { | ||
info->Power = INX_007T_Power; | ||
info->Reset = INX_007T_Reset; | ||
GameStateRestore = StateRestore; | ||
SetupCartMirroring(MI_0, 0, NULL); | ||
AddExState(&latch_out, 1, 0, "LATO"); | ||
AddExState(&latch_in, 1, 0, "LATI"); | ||
} |
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