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standalone: make unaccelerated fullscreen work
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just centering; the performance is terrible though
notaz#331
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notaz committed Jan 15, 2024
1 parent bff5235 commit 373bac9
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Showing 2 changed files with 107 additions and 23 deletions.
2 changes: 1 addition & 1 deletion frontend/libpicofe
Submodule libpicofe updated 1 files
+9 −7 gl.c
128 changes: 106 additions & 22 deletions frontend/plat_sdl.c
Original file line number Diff line number Diff line change
Expand Up @@ -88,13 +88,16 @@ static const struct in_pdata in_sdl_platform_data = {
.jmap_size = sizeof(in_sdl_joy_map) / sizeof(in_sdl_joy_map[0]),
};

static int psx_w, psx_h;
static int psx_w = 256, psx_h = 240;
static void *shadow_fb, *menubg_img;
static int in_menu;

static void centered_clear(void);
static void *setup_blit_callbacks(int w);

static int change_video_mode(int force)
{
int w, h;
int w, h, ret;

if (in_menu) {
w = g_menuscreen_w;
Expand All @@ -105,7 +108,10 @@ static int change_video_mode(int force)
h = psx_h;
}

return plat_sdl_change_video_mode(w, h, force);
ret = plat_sdl_change_video_mode(w, h, force);
if (ret == 0 && plat_sdl_overlay == NULL && !plat_sdl_gl_active)
centered_clear();
return ret;
}

static void resize_cb(int w, int h)
Expand All @@ -116,6 +122,7 @@ static void resize_cb(int w, int h)
pl_rearmed_cbs.gles_display = gl_es_display;
pl_rearmed_cbs.gles_surface = gl_es_surface;
plugin_call_rearmed_cbs();
setup_blit_callbacks(psx_w);
}

static void quit_cb(void)
Expand Down Expand Up @@ -227,26 +234,109 @@ static void overlay_hud_print(int x, int y, const char *str, int bpp)
SDL_UnlockYUVOverlay(plat_sdl_overlay);
}

void *plat_gvideo_set_mode(int *w, int *h, int *bpp)
static void centered_clear(void)
{
psx_w = *w;
psx_h = *h;
change_video_mode(0);
int dstride = plat_sdl_screen->pitch / 2;
int w = plat_sdl_screen->w;
int h = plat_sdl_screen->h;
unsigned short *dst;

SDL_LockSurface(plat_sdl_screen);
dst = plat_sdl_screen->pixels;

for (; h > 0; dst += dstride, h--)
memset(dst, 0, w * 2);

SDL_UnlockSurface(plat_sdl_screen);
}

static void centered_blit(int doffs, const void *src_, int w, int h,
int sstride, int bgr24)
{
const unsigned short *src = src_;
unsigned short *dst;
int dstride;

SDL_LockSurface(plat_sdl_screen);
dst = plat_sdl_screen->pixels;
dstride = plat_sdl_screen->pitch / 2;

dst += doffs + (plat_sdl_screen->w - w) / 2;
dst += dstride * (plat_sdl_screen->h - h) / 2;
if (bgr24) {
for (; h > 0; dst += dstride, src += sstride, h--)
bgr888_to_rgb565(dst, src, w * 3);
}
else {
for (; h > 0; dst += dstride, src += sstride, h--)
bgr555_to_rgb565(dst, src, w * 2);
}

SDL_UnlockSurface(plat_sdl_screen);
}

static void centered_blit_menu(void)
{
const unsigned short *src = g_menuscreen_ptr;
int w = g_menuscreen_w;
int h = g_menuscreen_h;
unsigned short *dst;
int dstride;

SDL_LockSurface(plat_sdl_screen);
dst = plat_sdl_screen->pixels;
dstride = plat_sdl_screen->pitch / 2;

dst += (plat_sdl_screen->w - w) / 2;
dst += dstride * (plat_sdl_screen->h - h) / 2;
for (; h > 0; dst += dstride, src += g_menuscreen_pp, h--)
memcpy(dst, src, w * 2);

SDL_UnlockSurface(plat_sdl_screen);
}

static void centered_hud_print(int x, int y, const char *str, int bpp)
{
x += (plat_sdl_screen->w - psx_w) / 2;
y += (plat_sdl_screen->h - psx_h) / 2;
SDL_LockSurface(plat_sdl_screen);
basic_text_out16_nf(plat_sdl_screen->pixels, plat_sdl_screen->pitch / 2, x, y, str);
SDL_UnlockSurface(plat_sdl_screen);
}

static void *setup_blit_callbacks(int w)
{
pl_plat_clear = NULL;
pl_plat_blit = NULL;
pl_plat_hud_print = NULL;
if (plat_sdl_overlay != NULL) {
pl_plat_clear = plat_sdl_overlay_clear;
pl_plat_blit = overlay_blit;
pl_plat_hud_print = overlay_hud_print;
return NULL;
}
else if (plat_sdl_gl_active) {
return shadow_fb;
}
else {
pl_plat_clear = NULL;
pl_plat_blit = NULL;
pl_plat_hud_print = NULL;
if (plat_sdl_gl_active)
return shadow_fb;
else
if (w == plat_sdl_screen->w)
return plat_sdl_screen->pixels;
else {
pl_plat_clear = centered_clear;
pl_plat_blit = centered_blit;
pl_plat_hud_print = centered_hud_print;
}
}
return NULL;
}

void *plat_gvideo_set_mode(int *w, int *h, int *bpp)
{
psx_w = *w;
psx_h = *h;
change_video_mode(0);
if (plat_sdl_gl_active)
memset(shadow_fb, 0, psx_w * psx_h * 2);
return setup_blit_callbacks(*w);
}

void *plat_gvideo_flip(void)
Expand Down Expand Up @@ -295,13 +385,7 @@ void plat_video_menu_enter(int is_rom_loaded)

void plat_video_menu_begin(void)
{
if (plat_sdl_overlay != NULL || plat_sdl_gl_active) {
g_menuscreen_ptr = shadow_fb;
}
else {
SDL_LockSurface(plat_sdl_screen);
g_menuscreen_ptr = plat_sdl_screen->pixels;
}
g_menuscreen_ptr = shadow_fb;
}

void plat_video_menu_end(void)
Expand All @@ -320,7 +404,7 @@ void plat_video_menu_end(void)
gl_flip(g_menuscreen_ptr, g_menuscreen_w, g_menuscreen_h);
}
else {
SDL_UnlockSurface(plat_sdl_screen);
centered_blit_menu();
SDL_Flip(plat_sdl_screen);
}
g_menuscreen_ptr = NULL;
Expand Down

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