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[Wii] rewind broken #182
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I assume these are big endian issues. |
@twinaphex I think so |
I did some work on save/load, which is AFAIK also used by rewind. Could you try this again with a core having at least revision 688c90d please? |
I will asap, but I'm currently traveling |
@gingerbeardman I've merged the latest, which includes several fixes and improvements for saving/loading states. You might try if your case has at least improved a bit. |
I'll try it very soon, thanks. |
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