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Vulkan does not work on NVidia #50
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related to: #50 but I won't close it out until we verify that it works.
Ok, I added those environment variables in the launcher/wrapper: c4d5e99. Is that enough? I also triggered new builds which should be live in an hour or so in the 'edge' channel if you wanna try it out and report back. |
jup.. --edge works whereas --stable crashes when video is set to "vulkan". |
Perfect! Thanks for verifying. We're planning to do a new stable release very soon, so the stable branch will start working then. |
It needs something along the lines of:
see https://forum.snapcraft.io/t/correct-way-to-do-nvidia-vulkan/20361/2 for how to implement this without breaking non-nvidia platforms.
relates to #45
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