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Disabled log spam due to missing shader
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Updated version file
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linuxgurugamer committed Apr 18, 2018
1 parent 11c5ae4 commit fa4a477
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Showing 5 changed files with 29 additions and 6 deletions.
5 changes: 4 additions & 1 deletion Changelog.txt
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Expand Up @@ -26,4 +26,7 @@

0.1.9
Added change suggested by forum user @jebs_sy to have the camera focus on the vessel (center of mass) instead of a part when leaving the hull camera
Updated for 1.4.1
Updated for 1.4.1

0.1.9.1
Disabled log spam
12 changes: 11 additions & 1 deletion GameData/HullCameraVDS/HullcamVDSContinued.version
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Expand Up @@ -11,11 +11,21 @@
"MAJOR": 0,
"MINOR": 1,
"PATCH": 9,
"BUILD": 0
"BUILD": 1
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 4,
"PATCH": 1
},
"KSP_VERSION_MIN": {
"MAJOR": 1,
"MINOR": 4,
"PATCH": 1
},
"KSP_VERSION_MAX": {
"MAJOR": 1,
"MINOR": 4,
"PATCH": 99
}
}
2 changes: 1 addition & 1 deletion HullCamera/AssemblyVersion.cs
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Expand Up @@ -10,4 +10,4 @@

using System.Reflection;

[assembly: AssemblyVersion("0.1.9.0")]
[assembly: AssemblyVersion("0.1.9.1")]
4 changes: 2 additions & 2 deletions HullCamera/CameraFilters/CameraFilter.cs
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Expand Up @@ -154,10 +154,10 @@ public virtual void RenderImageWithFilter(RenderTexture source, RenderTexture ta

public virtual void RenderTitlePage(bool title, Texture2D titleTex)
{
//Debug.Log("RenderTitlePage");
//Debug.Log("RenderTitlePage");
if (mtShader == null)
{
Debug.Log("mtShader is null");
//Debug.Log("mtShader is null");
return;
}
mtShader.SetFloat("_Title", (title && titleTex != null ? 1 : 0));
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12 changes: 11 additions & 1 deletion HullcamVDSContinued.version
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Expand Up @@ -11,11 +11,21 @@
"MAJOR": 0,
"MINOR": 1,
"PATCH": 9,
"BUILD": 0
"BUILD": 1
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 4,
"PATCH": 1
},
"KSP_VERSION_MIN": {
"MAJOR": 1,
"MINOR": 4,
"PATCH": 1
},
"KSP_VERSION_MAX": {
"MAJOR": 1,
"MINOR": 4,
"PATCH": 99
}
}

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