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Update README.md
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liuxq committed May 23, 2016
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* 使用Unity+KBEngine开发的mmo游戏demo的第二版,主要工作是将KBE的客户端插件以及大部分游戏逻辑Lua化,实现客户端热更新

* 运行前需要先点击LuaFramework->Build XXX Resource来创建游戏资源的assetbundle, 并点击Lua->Generate All来wrap一些C#代码到lua里面,这部分有疑问可以查看ulua官方教程[UGUI](https://github.com/jarjin/LuaFramework_UGUI)
* 运行前需要先点击LuaFramework->Build XXX Resource来创建游戏资源的assetbundle, 并点击Lua->Generate All来wrap一些C#代码到lua里面,这部分有疑问可以查看ulua官方教程[ULUA](https://github.com/jarjin/LuaFramework_UGUI)

* 目前游戏内容并没有实现完全,可以仿照游戏第一版[TestGame](https://github.com/liuxq/TestGame)中的C#逻辑改写Lua代码补全游戏功能

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