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refactor(Scripts): remove unused imports (azerothcore#17097)
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FrancescoBorzi authored Aug 28, 2023
1 parent 3ce2627 commit eaa6487
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Showing 17 changed files with 0 additions and 17 deletions.
1 change: 0 additions & 1 deletion src/common/Cryptography/OpenSSLCrypto.cpp
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*/

#include "OpenSSLCrypto.h"
#include <openssl/crypto.h>

#if defined(OPENSSL_VERSION_NUMBER) && OPENSSL_VERSION_NUMBER < 0x1010000fL
#include <vector>
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1 change: 0 additions & 1 deletion src/server/scripts/Commands/cs_account.cpp
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Expand Up @@ -35,7 +35,6 @@ EndScriptData */
#include "SecretMgr.h"
#include "StringConvert.h"
#include "TOTP.h"
#include <openssl/rand.h>
#include <unordered_map>

#if AC_COMPILER == AC_COMPILER_GNU
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1 change: 0 additions & 1 deletion src/server/scripts/Commands/cs_cast.cpp
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Expand Up @@ -29,7 +29,6 @@ EndScriptData */
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "WorldSession.h"

using namespace Acore::ChatCommands;

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1 change: 0 additions & 1 deletion src/server/scripts/Commands/cs_debug.cpp
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#include "Chat.h"
#include "GossipDef.h"
#include "GridNotifiersImpl.h"
#include "InstanceScript.h"
#include "Language.h"
#include "Log.h"
#include "MapMgr.h"
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1 change: 0 additions & 1 deletion src/server/scripts/Commands/cs_list.cpp
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Expand Up @@ -35,7 +35,6 @@ EndScriptData */
#include "Random.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
#include "WorldSession.h"

using namespace Acore::ChatCommands;

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1 change: 0 additions & 1 deletion src/server/scripts/Commands/cs_message.cpp
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Expand Up @@ -24,7 +24,6 @@ EndScriptData */

#include "Channel.h"
#include "Chat.h"
#include "DBCStores.h"
#include "DatabaseEnv.h"
#include "Language.h"
#include "ObjectAccessor.h"
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1 change: 0 additions & 1 deletion src/server/scripts/Commands/cs_pet.cpp
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#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "WorldSession.h"

using namespace Acore::ChatCommands;

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#include "SmartAI.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"

enum medivhMisc
{
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1 change: 0 additions & 1 deletion src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
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Expand Up @@ -31,7 +31,6 @@ EndContentData */
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"
#include "WorldSession.h"

/*######
## npc_zelfrax
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1 change: 0 additions & 1 deletion src/server/scripts/Kalimdor/zone_feralas.cpp
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Expand Up @@ -26,7 +26,6 @@ EndScriptData */
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"

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1 change: 0 additions & 1 deletion src/server/scripts/Kalimdor/zone_tanaris.cpp
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Expand Up @@ -36,7 +36,6 @@ EndContentData */
#include "ScriptedEscortAI.h"
#include "ScriptedFollowerAI.h"
#include "ScriptedGossip.h"
#include "WorldSession.h"

/*######
## npc_aquementas
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1 change: 0 additions & 1 deletion src/server/scripts/Kalimdor/zone_winterspring.cpp
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Expand Up @@ -33,7 +33,6 @@ EndContentData */
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "WorldSession.h"

// Theirs
/*######
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#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "Vehicle.h"
#include "WorldSession.h"
#include "eye_of_eternity.h"

enum MovementInformPoints
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Expand Up @@ -23,7 +23,6 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellAuras.h"
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#include "Transport.h"
#include "Vehicle.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "ulduar.h"

class instance_ulduar : public InstanceMapScript
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1 change: 0 additions & 1 deletion src/server/scripts/Outland/zone_hellfire_peninsula.cpp
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#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"
#include "WorldSession.h"

// Ours

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1 change: 0 additions & 1 deletion src/server/scripts/Outland/zone_shadowmoon_valley.cpp
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Expand Up @@ -40,7 +40,6 @@ EndContentData */
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"

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