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utils.py
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utils.py
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'''
Adopted from
https://github.com/StanfordVL/iGibson/blob/master/igibson/external/pybullet_tools/utils.py
'''
from __future__ import print_function
import pybullet as p
from collections import defaultdict, deque, namedtuple
from itertools import product, combinations, count
BASE_LINK = -1
MAX_DISTANCE = 0.
def pairwise_link_collision(body1, link1, body2, link2=BASE_LINK, max_distance=MAX_DISTANCE): # 10000
return len(p.getClosestPoints(bodyA=body1, bodyB=body2, distance=max_distance,
linkIndexA=link1, linkIndexB=link2)) != 0 # getContactPoints
def pairwise_collision(body1, body2, **kwargs):
if isinstance(body1, tuple) or isinstance(body2, tuple):
body1, links1 = expand_links(body1)
body2, links2 = expand_links(body2)
return any_link_pair_collision(body1, links1, body2, links2, **kwargs)
return body_collision(body1, body2, **kwargs)
def expand_links(body):
body, links = body if isinstance(body, tuple) else (body, None)
if links is None:
links = get_all_links(body)
return body, links
def any_link_pair_collision(body1, links1, body2, links2=None, **kwargs):
# TODO: this likely isn't needed anymore
if links1 is None:
links1 = get_all_links(body1)
if links2 is None:
links2 = get_all_links(body2)
for link1, link2 in product(links1, links2):
if (body1 == body2) and (link1 == link2):
continue
if pairwise_link_collision(body1, link1, body2, link2, **kwargs):
# print('body {} link {} body {} link {}'.format(body1, link1, body2, link2))
return True
return False
def body_collision(body1, body2, max_distance=MAX_DISTANCE): # 10000
return len(p.getClosestPoints(bodyA=body1, bodyB=body2, distance=max_distance)) != 0 # getContactPoints`
def get_self_link_pairs(body, joints, disabled_collisions=set(), only_moving=True):
moving_links = get_moving_links(body, joints)
fixed_links = list(set(get_joints(body)) - set(moving_links))
check_link_pairs = list(product(moving_links, fixed_links))
if only_moving:
check_link_pairs.extend(get_moving_pairs(body, joints))
else:
check_link_pairs.extend(combinations(moving_links, 2))
check_link_pairs = list(
filter(lambda pair: not are_links_adjacent(body, *pair), check_link_pairs))
check_link_pairs = list(filter(lambda pair: (pair not in disabled_collisions) and
(pair[::-1] not in disabled_collisions), check_link_pairs))
return check_link_pairs
def get_moving_links(body, joints):
moving_links = set()
for joint in joints:
link = child_link_from_joint(joint)
if link not in moving_links:
moving_links.update(get_link_subtree(body, link))
return list(moving_links)
def get_moving_pairs(body, moving_joints):
"""
Check all fixed and moving pairs
Do not check all fixed and fixed pairs
Check all moving pairs with a common
"""
moving_links = get_moving_links(body, moving_joints)
for link1, link2 in combinations(moving_links, 2):
ancestors1 = set(get_joint_ancestors(body, link1)) & set(moving_joints)
ancestors2 = set(get_joint_ancestors(body, link2)) & set(moving_joints)
if ancestors1 != ancestors2:
yield link1, link2
#####################################
JointInfo = namedtuple('JointInfo', ['jointIndex', 'jointName', 'jointType',
'qIndex', 'uIndex', 'flags',
'jointDamping', 'jointFriction', 'jointLowerLimit', 'jointUpperLimit',
'jointMaxForce', 'jointMaxVelocity', 'linkName', 'jointAxis',
'parentFramePos', 'parentFrameOrn', 'parentIndex'])
def get_joint_info(body, joint):
return JointInfo(*p.getJointInfo(body, joint))
def child_link_from_joint(joint):
return joint # link
def get_num_joints(body):
return p.getNumJoints(body)
def get_joints(body):
return list(range(get_num_joints(body)))
get_links = get_joints
def get_all_links(body):
return [BASE_LINK] + list(get_links(body))
def get_link_parent(body, link):
if link == BASE_LINK:
return None
return get_joint_info(body, link).parentIndex
def get_all_link_parents(body):
return {link: get_link_parent(body, link) for link in get_links(body)}
def get_all_link_children(body):
children = {}
for child, parent in get_all_link_parents(body).items():
if parent not in children:
children[parent] = []
children[parent].append(child)
return children
def get_link_children(body, link):
children = get_all_link_children(body)
return children.get(link, [])
def get_link_ancestors(body, link):
# Returns in order of depth
# Does not include link
parent = get_link_parent(body, link)
if parent is None:
return []
return get_link_ancestors(body, parent) + [parent]
def get_joint_ancestors(body, joint):
link = child_link_from_joint(joint)
return get_link_ancestors(body, link) + [link]
def get_link_descendants(body, link, test=lambda l: True):
descendants = []
for child in get_link_children(body, link):
if test(child):
descendants.append(child)
descendants.extend(get_link_descendants(body, child, test=test))
return descendants
def get_link_subtree(body, link, **kwargs):
return [link] + get_link_descendants(body, link, **kwargs)
def are_links_adjacent(body, link1, link2):
return (get_link_parent(body, link1) == link2) or \
(get_link_parent(body, link2) == link1)