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@lmoureaux lmoureaux released this 13 Jun 22:51
· 3278 commits to master since this release

This is the first ever released version of Freeciv21, which is still pretty much a work in progress. Many thanks to @jwrober for the Windows build. Here are some highlights of what we did:

Modding and gameplay

  • Units can now have a user-defined name, so you can call your vet-3 battleship "Bismark" #410
  • Buying a unit that you can't build now results in a penalty #317
  • Combat rounds are now better integrated #463
  • The sentry range can now be changed by the ruleset #427

Graphics

  • A third city bar style has been added #220
  • It is now possible to define more output sprites #424

Infrastructure

  • The code is now compiled as C++ using CMake
  • Qt is used internally in the server and shared code, with KArchive for compression
  • FCDB is always enabled #417
  • The modpack installer uses JSON and pulls data from https://github.com/longturn/modpacks
  • Re-licensed under GPL version 3 or later

Bugs

Bugs are reported here.