diff --git a/Cargo.lock b/Cargo.lock index 1bbed37..04bbb31 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -509,7 +509,7 @@ dependencies = [ [[package]] name = "psp-net" -version = "0.1.2" +version = "0.2.0" dependencies = [ "dns-protocol", "embedded-io", diff --git a/Cargo.toml b/Cargo.toml index bd1c559..01ffdc8 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "psp-net" -version = "0.1.2" +version = "0.2.0" edition = "2021" license-file = "LICENSE" keywords = ["psp", "net", "networking", "embedded", "gamedev"] diff --git a/README.md b/README.md index d782341..c7d2147 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,12 @@ # psp-net -PlayStation Portable (PSP) rust-psp-based netwoking crate. -The aim of this crate is to provide a simpler way to create networked applications for the PSP using the rust-psp toolchain. +PlayStation Portable (PSP) [rust-psp](https://github.com/overdrivenpotato/rust-psp)-based netwoking crate. + +The aim of this crate is to provide a simpler way to create PSP applications using networking. + +It provides many useful features, notably: +- A TCP and UDP socket +- A TLS socket +- A DNS resolver. # Notes This crate require the use of nightly Rust.