-
Notifications
You must be signed in to change notification settings - Fork 24
/
pch.h
57 lines (50 loc) · 1.05 KB
/
pch.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
#ifndef PCH_H
#define PCH_H
using namespace std;
#define __int64 long long
typedef unsigned __int64 uill;
typedef uill uint64;
typedef unsigned int uint32;
#include <SFML/Audio.hpp>
#include <SFML/Graphics.hpp>
#include <iostream>
#pragma comment(lib, "dwmapi.lib")
#include <dwmapi.h>
#include <string>
#include <winternl.h>
#pragma comment(lib, "ntdll.lib");
#include <ntstatus.h>
#include <TlHelp32.h>
#include <tchar.h>
struct D3DMatrix
{
float _11 = 0.f, _12 = 0.f, _13 = 0.f, _14 = 0.f;
float _21 = 0.f, _22 = 0.f, _23 = 0.f, _24 = 0.f;
float _31 = 0.f, _32 = 0.f, _33 = 0.f, _34 = 0.f;
float _41 = 0.f, _42 = 0.f, _43 = 0.f, _44 = 0.f;
};
struct Vector3f
{
float x = 0.f;
float y = 0.f;
float z = 0.f;
};
struct Vector4f
{
float x = 0.f;
float y = 0.f;
float z = 0.f;
float w = 0.f;
};
struct FTTransform2_t
{
Vector4f Rotation;
Vector3f Translation;
float ddd{ 0.f };
Vector3f Scale3D;
};
#include "Overlay.h"
#include "ESP.h"
#include "MemoryManager.h"
#include "ViewMatrixManager.h"
#endif