scalades
is a library for empirical investigation of real-world systems using stochastic Descrete-Event Simulation (DES) models in the Scala programming language.
This library is work in progress in its early stages, so the api is likely to change. Contributions are welcome! Contact bjorn.regnell@cs.lth.se
scalades
follow the terminology and principles of on Stochastic Discrete Event Simulation taught in this course on Simulation at Lund University.
- Documentation: https://fileadmin.cs.lth.se/scalades/docs/api/
- Source code: https://github.com/lunduniversity/scalades/tree/main/src/main/scala/scalades
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Clone this repo or download and extract this zip
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Navigate to the scalades folder and do this in terminal:
$ sbt
sbt:scalades> runMain scalades.example.runMM1 9 10 10000
You should get an output similar to:
[info] running scalades.example.runMM1 9 10 10000
---- SIMULATION START -----
Number of samples: 9828
Average queue length: 10.33536833536831
Execution time: 0.543 seconds
Last event at time stamp: 9999.9100217340560922411402 time units
SIMULATION END AFTER 10000.0 time units
[success] Total time: 1 s, completed Mar 24, 2021, 11:30:21 PM
The main goal of scalades
is to provide an easy-to-use library that supports the modelling of systems in the paradigm of stochastic Discrete Event Simulation.
The world is modelled using events that are happening when processes send signals among each other. Each event has a decimal timestamp ordered in an event queue, with the event with the soonest time stamp first. The simulation time can directly jump to the time of the occurring next event, allowing efficient simulation of real-world systems in pseudo-time instead of real time.
Although a process can model behaviour that happens concurrently in the real world, the simulation model itself is executed in one single thread with co-operative, non-parallell concurrency through scheduling of process execution based on synchronous, sequential event dispatching. The Simulation class is responsible for the event dispatching.
Multiple simulations can be executed independently of each other in different threads to allow efficient exploration of different simulation parameters in parallell using many CPU threads.
The scalades
library is implemented in Scala 3, utilizing new language constructs such as enums for enumerating signals and states, opaque type aliases for unboxed Time values, extension methods and export clauses to shape the api, and contextual abstraction to provide a given
simulation context to the implicit using
by its processes.
We have conducted a series of benchmarks, indicating that Scala Native is a very promising runtime for scalades
that may be even faster than the JVM. When Scala Native is available for Scala 3 our intention is to publish this library also for bare metal execution.
For more information on Scala native performance and further benchmarking using scalades
in Scala Native, see this blog post by Wojciech Mazur:Revisiting Scala Native performance
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Should Time be a Double or BigDecimal? Floating-point numbers are strange when comparing with >= etc so precision might be an issue especially in long simulations where durations are much smaller than the simulation time stamps. But BigDecimal is significantly slower than Double. This is a trade-off between precision and performance that is interesting to explore in benchmarks.
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What are the most important use cases left to implement for the Simulation course at Lund university?
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add help for contributors
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add more examples
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do more benchmarks for performance evaluation
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try out using Scala's Future to run several simulations in parallell on different CPU-threads