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vkd3d: Avoid assertion if attempting to render with compute shader. #20

vkd3d: Avoid assertion if attempting to render with compute shader.

vkd3d: Avoid assertion if attempting to render with compute shader. #20

Triggered via push July 22, 2024 20:36
Status Success
Total duration 7m 50s
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build-set-linux
7m 42s
build-set-linux
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8 warnings
build-set-linux: subprojects/dxil-spirv/opcodes/dxil/dxil_waveops.cpp#L532
use of infinity is undefined behavior due to the currently enabled floating-point options [-Wnan-infinity-disabled]
build-set-linux: subprojects/dxil-spirv/opcodes/dxil/dxil_waveops.cpp#L533
use of infinity is undefined behavior due to the currently enabled floating-point options [-Wnan-infinity-disabled]
build-set-linux: subprojects/dxil-spirv/opcodes/dxil/dxil_waveops.cpp#L539
use of infinity is undefined behavior due to the currently enabled floating-point options [-Wnan-infinity-disabled]
build-set-linux: subprojects/dxil-spirv/opcodes/dxil/dxil_waveops.cpp#L540
use of infinity is undefined behavior due to the currently enabled floating-point options [-Wnan-infinity-disabled]
build-set-linux: subprojects/dxil-spirv/opcodes/dxil/dxil_waveops.cpp#L532
use of infinity is undefined behavior due to the currently enabled floating-point options [-Wnan-infinity-disabled]
build-set-linux: subprojects/dxil-spirv/opcodes/dxil/dxil_waveops.cpp#L533
use of infinity is undefined behavior due to the currently enabled floating-point options [-Wnan-infinity-disabled]
build-set-linux: subprojects/dxil-spirv/opcodes/dxil/dxil_waveops.cpp#L539
use of infinity is undefined behavior due to the currently enabled floating-point options [-Wnan-infinity-disabled]
build-set-linux: subprojects/dxil-spirv/opcodes/dxil/dxil_waveops.cpp#L540
use of infinity is undefined behavior due to the currently enabled floating-point options [-Wnan-infinity-disabled]