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DoublyCircularLinkedList.cpp
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DoublyCircularLinkedList.cpp
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#include <iostream>
using namespace std;
class DounlyCircularLinkedList {
private:
class Node {
public:
int Data;
Node* Next;
Node* Prev;
};
Node *Head;
Node *Tail;
int Length;
public:
DounlyCircularLinkedList() {
Head = Tail = NULL;
Length = 0;
}
void insertFirst(int element) {
Node *newNode = new Node;
newNode->Data = element;
newNode->Next = newNode->Prev = newNode;
if (Head == NULL) {
Head = Tail = newNode;
} else {
newNode->Next = Head;
newNode->Prev = Tail;
Head->Prev = newNode;
Tail->Next = newNode;
Head = newNode;
}
Length++;
}
void insertLast(int element) {
Node *newNode = new Node;
newNode->Data = element;
newNode->Next = newNode->Prev = newNode;
if (Head == NULL) {
Head = Tail = newNode;
} else {
newNode->Next = Head;
newNode->Prev = Tail;
Tail->Next = newNode;
Head->Prev = newNode;
Tail = newNode;
}
Length++;
}
void insertAtPos(int element, int Pos) {
if (Pos == 0) {
insertFirst(element);
} else if (Pos == Length) {
insertLast(element);
} else if (Pos > Length || Pos < 0) {
cout << "Position out of range" << endl;
} else {
// Adjust position to match zero-based indexing
Pos--;
Node *newNode = new Node;
newNode->Data = element;
Node *Temp = Head;
while (Pos--) {
Temp = Temp->Next;
}
// Insert the new node at the specified position
newNode->Next = Temp->Next;
Temp->Next->Prev = newNode;
newNode->Prev = Temp;
Temp->Next = newNode;
Length++;
}
}
void removeFirst() {
if (Head == NULL) {
cout << "The list is already empty\n";
} else if (Head == Tail) {
delete Head;
Head = Tail = NULL;
} else {
Node *Temp = Head;
Head = Head->Next;
Head->Prev = Tail;
Tail->Next = Head;
delete Temp;
}
Length--;
}
void removeLast() {
if (Tail == NULL) {
cout << "The list is already empty\n";
} else if (Head == Tail) {
delete Tail;
Head = Tail = NULL;
Length = 0;
} else {
Node *Temp = Tail;
Tail = Tail->Prev;
Tail->Next = Head;
Head->Prev = Tail;
delete Temp;
Length--;
}
}
void removeAtPos(int Pos) {
if (Pos == 0) {
removeFirst();
} else if (Pos == Length - 1) {
removeLast();
} else if (Pos >= Length || Pos < 0) {
cout << "Position out of range" << endl;
} else {
// Adjusting position to match zero-based indexing
Pos--;
Node *Temp = Head;
while (Pos--) {
Temp = Temp->Next;
}
Node *ToDelete = Temp->Next;
Temp->Next = ToDelete->Next;
ToDelete->Next->Prev = Temp;
delete ToDelete;
Length--;
}
}
int getLength() {
return Length;
}
int find(int element) {
if (Head == NULL) {
return -1;
}
Node *Temp = Head;
int index = 0;
do {
if (Temp->Data == element) {
return index;
}
Temp = Temp->Next;
index++;
} while (Temp != Head);
return -1;
}
void atPos(int Pos) {
if (Pos < 0 || Pos >= Length) {
cout << "Position out of range" << endl;
return;
}
Node *Temp = Head;
for (int i = 0; i < Pos; i++) {
Temp = Temp->Next;
}
cout << Temp->Data << endl;
}
void traverseForward() {
if (Head == NULL) {
cout << "List is empty" << endl;
return;
}
Node *currentNode = Head;
do {
cout << currentNode->Data << " -> ";
currentNode = currentNode->Next;
} while (currentNode->Next != Head);
cout << Tail->Data << endl;
}
void traverseBackward() {
if (Head == NULL) {
cout << "List is empty" << endl;
return;
}
Node *currentNode = Tail;
do {
cout << currentNode->Data << " -> ";
currentNode = currentNode->Prev;
} while (currentNode->Prev!= Tail);
cout << Head->Data << endl;
}
};
int main(){
DounlyCircularLinkedList list;
int x=10;
while (x--){
list.insertFirst(x);
}
list.traverseForward();
list.removeFirst();
list.removeLast();
list.insertFirst(0);
list.insertLast(9);
list.removeAtPos(3);
list.insertAtPos(3,3);
list.traverseForward();
list.traverseBackward();
list.atPos(3);
cout<<list.getLength()<<endl;
cout<<list.find(9)<<endl;
cout<<list.find(10)<<endl;
return 0;
}