Minesweeper, the well-known computer game, is
closely related to the wumpus world. A minesweeper world is
a rectangular grid of
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Let
$X_{i,j}$ be true iff square$[i,j]$ contains a mine. Write down the assertion that exactly two mines are adjacent to [1,1] as a sentence involving some logical combination of$X_{i,j}$ propositions. -
Generalize your assertion from (a) by explaining how to construct a CNF sentence asserting that
$k$ of$n$ neighbors contain mines. -
Explain precisely how an agent can use {DPLL} to prove that a given square does (or does not) contain a mine, ignoring the global constraint that there are exactly
$M$ mines in all. -
Suppose that the global constraint is constructed from your method from part (b). How does the number of clauses depend on
$M$ and$N$ ? Suggest a way to modify {DPLL} so that the global constraint does not need to be represented explicitly. -
Are any conclusions derived by the method in part (c) invalidated when the global constraint is taken into account?
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Give examples of configurations of probe values that induce long-range dependencies such that the contents of a given unprobed square would give information about the contents of a far-distant square. (Hint: consider an
$N\times 1$ board.)