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Version 0.3.0 - 2021-12-01

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@ianthomas23 ianthomas23 released this 01 Dec 09:44
· 116 commits to master since this release
v0.3.0
9a8909e
  • Added a pure numba hillshade that is 10x faster compared to numpy (#542)
  • dask case proximity: process whole raster at once if max_distance exceed max possible distance (#558)
  • pathfinding: start and goal in (y, x) format (#550)
  • generate_terrain: cupy case, dask numpy case (#555)
  • Optimize natural_break on large inputs (#562)
  • Fixes in CPU version of natural_breaks. (#562) (#563)
  • zonal stats, speed up numpy case (#568)
  • Ensure that cupy is not None (#570)
  • Use explicit cupy to numpy conversion in tests (#573)
  • zonal stats: speed up dask case (#572)
  • zonal_stats: ensure chunksizes of zones and values are matching (#574)
  • validate_arrays: ensure chunksizes of arrays are matching (#577)
  • set default value for num_sample (#580)
  • Add rtx gpu viewshed and improve cpu viewshed (#588)