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-ui/ui.cpp, ui/videoopt.cpp: Made pointer activity timeout configurable.
-midway/wmg.cpp: Use a memory bank for NVRAM; also got rid of a really pointless trampoline function.
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This UI option is per-system, right? Not many of them have clickable artwork. Could the option be hidden for views which have no pointer? Just like the crosshair menu isn't accessible for drivers that have no crosshair.
eg. I can set the pointer delay for Space Invaders (arcade) right now and it has no effect.
Could you add CTRL+Left/Right = 1s dec/inc?
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The setting is per-system, per screen/window – it isn’t per view. It persists whether the current view is interactive or not. It will apply if you switch to an interactive view, or if a script marks the current view as requiring pointer display.
It isn’t really like the crosshair settings. Crosshairs are a characteristic of the machine configuration, making them more static.