The purpose of this project was to develop a scene that demonstrates my understanding of physics based animation systems. I decided I was going to simulate a rope bridge, using a mass-spring system, where a collection of particles are interconnected, applying forces to each other. The user can interact with the bridge physics via a GUI or a controllable 'player' sphere.
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A physics driven bridge simulation.
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manosmiras/Bridge-Physics
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A physics driven bridge simulation.
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