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Miner Robot miner

This was inspired by YoShIWoZ's Miner mod.
A Miner Robot is a device that mines ressources for you.
The device does not actually move arround to mine real blocks. It will just spawn a loot container on top of it when it's done "mining".

Blocks

  • Miner Robot (Generic Device): A non-Active Generic version of the Miner Robot. Convert it to a specific ore group version of the device to activate it.
  • Miner Robot (Regular Ores): Harvests regular Ores (rockSmall, dirtFragment, crushedSand, clayLump)
  • Miner Robot (Rare Ores): Harvests rare Ores (ironFragment, coal, oilShale, scrapLead, potassiumNitratePowder), and more rarely, very rare ores (silverNugget, goldNugget, rawDiamond)

Progression

  • You need craftSkillTools 6 and craftSkillScience 6 to craft the Generic Miner Robot.
  • CraftSkillTools 4 and craftSkillScience 3 to convert a generic device to the Regular Ores version.
  • CraftSkillTools 7 and craftSkillScience 7 to convert a generic device to the Rare Ores version.

Usage

  • Buy, craft or find the generic device.
  • Convert it to either the Regular Ores or the Rare Ores version using the appropriate workbench recipe.
  • Place the device somewhere.
  • Upgrade it with gas using a clawhammer or a wrench to start the Robot (Regular Ores: 1000 gas / Rare Ores: 1500 gas).
  • You will see it's lights turn on, the auger blade will start to turn and you will hear its noise.
  • The mining time is currently arround 60 real-time minutes (random).
  • A lootable chest will appear on top of it when its done. The device will also turn off.

Potential conflicts

New Lootcontainers

This mod adds 2 new lootcontainers in loot.xml, IDs 197-198.
If you are using mods that already use those lootcontainers IDs, you will need to change them either in this mod or in the other mods. You need to change both the ID of the lootcontainer in loot.xml, but also the ID on the block that points to it in blocks.xml (the value of the property LootList of the block).

Wrench and ClawHammer Allowed_upgrade_items

If you have other mods that modify the Allowed_upgrade_items value for the wrench or the clawHammer item, there could be a small conflict.
This mod sets that value to the following for both items: "wood,clayLump,dirtFragment,snowBall,scrapIron,forgedIron,forgedSteel,steelPolish,concreteMix,cobblestones,yuccaFibers,gasCan".
It includes the items present in vanilla version, with the addition of gasCan.

You may need to modify that line in MinerRobot.xml so that it also includes the items from your other mods.
Or, depending of the order in which SDX deploys the mods, you may need to modify that line in the other mods to include: gasCan. Or put everything in both to be safe. 😃

Mods deploy in alphabetical order of the mods root folders from what I understand.
Sadly, SDX is not yet capable of inserting additional items in a multi-item string, it can only set the whole value to a new value.