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3D buildings not working on macOS #877

Answered by devemux86
demiantres asked this question in Q&A
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OpenGL seems to be deprecated(?) on Apple OS (desktop + mobile).

As there are not many users using VTM on these platforms,
there are always problems with insufficient support / testing.
(compared to other mobile and desktop platforms)

You can search for macOS in the repository, play with the BuildingLayer.TRANSLUCENT flag, ...

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@demiantres
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@demiantres
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@devemux86
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