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Runtime Config mangement for webpack projects

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Configs Webpack Plugin

A simplified AoT runtime config solution for your webpack builds

⚙️ Install

    yarn add --dev configs-webpack-plugin

☝️ What?

This is a webpack plugin that helps simplify the management and orchestration of multi-environment or multi-target webpack bundles, where you want one bundle to travel between environments. That treeshakes your config to only what is being consumed.

A use case could be where you have a traditional staging and production environment. Where you might to send api traffic to a different server in staging than in production, but instead of sending in a target name, and if else'ing that domain.

You can with this plugin; simply: import { apiDomain } from '@my-org/config, and have that made avaliable to the bundle at runtime irrespective of config being ran.

Few benefits:

  • Source Maps work, as this is a proper import, and no code-rewriting happens.
  • Deterministic config, webpack will throw an exception of a consumer is importing or using a config variable that isnt given in the first place.

💡 How?

I do this by collecting all request's that you're wanting to be a config. So from the above example; @my-org/config is trapped by webpack and converted into what I call a Config Query module.

This Config Query module, can either be concatenated by a single consumer of config, or referenced by all your modules.

This Config Query module then requires a chunked of module called a Config module, that actually houses the config. The trick here is that this isnt a traditional async chunk, as it needs to exist AoT! So include the chunk before the bootstrap chunk.

How its done?

🚀 Want to use me?

webpack.config.js

const { RuntimeConfigsPlugin } = require('configs-webpack-plugin');

module.exports = {
	entry: 'index.js',
	output: {
		chunkFilename: '[name]-[contenthash].js',
	},
	plugins: [
		new RuntimeConfigsPlugin({
			request: '@my-org/config',
			configs: [
				{
					name: 'staging',
					config: { apiDomain: 'https://staging-server.com' },
				},
				{
					name: 'production',
					config: { apiDomain: 'https://production-server.com' },
				},
			],
		}),
	],
};

Will note that it is important you're using [name] or something in the chunkFilename output option, as each config chunk will have the same internal id.

🔩 Options

Name Type Description
request string The import token that you're using to import your configs. Eq. the @my-org/config in import { apiDomain } from '@my-org/config
configs { name: string, config: any[] }[] An array of Config objects a name to json serializable values. That'll be given to the issuing module at runtime. Root values must be object keys.

also; configs can be a generator. The yield'ing is done only once, and deferred to just when it's needed.

🎣 Hooks!!!

There are also hooks, so you can couple it with html-webpack-plugin to inject config chunks. Example

  • configChunk SyncHook<Options['configs'], Chunk> calls for every config chunk that will emit.
  • configChunks SyncHook<Options['configs'][], Chunk[]> calls once all config chunks have been created; coupled with the array of configs. Matching index with the chunk to config.

These get called during the afterChunks hook; so be sure to tap in the make hook or alike. If you need files tap in one of the emit type hooks, and then get the files property from the chunk.

RuntimeConfigsPlugin.getHooks(compilation).configChunks.tap(
	My_PLUGIN,
	(configs, chunks) => {
		// Assuming you're using the example plugin config from above.
		expect(chunks).toHaveLength(2);
	},
);

🙏 Future!

  • I hope too also support built time config. Say have features implemented behind a feature flag, but compiled away.

😥 Caveats

  • Node targets aren't currently supported, as async or deferred chunks can't be imported. Thinking maybe you can by utilizing node's require cache to inject this custom module before the main one kicks of. Will continue to tinker with this; who knows maybe v2 👀.
  • jsonp has to be turned on for your bundle. So even if all of your code is synchronous - the jsonp runtime code will be added.

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