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GLSLTerrainTexturing.vcxproj.filters
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GLSLTerrainTexturing.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="bitmap.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="camera.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="gl_font.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="input.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="mathlib.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="opengl.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="terrain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="WGL_ARB_multisample.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="bitmap.h">
<Filter>Include Files</Filter>
</ClInclude>
<ClInclude Include="camera.h">
<Filter>Include Files</Filter>
</ClInclude>
<ClInclude Include="gl_font.h">
<Filter>Include Files</Filter>
</ClInclude>
<ClInclude Include="input.h">
<Filter>Include Files</Filter>
</ClInclude>
<ClInclude Include="mathlib.h">
<Filter>Include Files</Filter>
</ClInclude>
<ClInclude Include="opengl.h">
<Filter>Include Files</Filter>
</ClInclude>
<ClInclude Include="terrain.h">
<Filter>Include Files</Filter>
</ClInclude>
<ClInclude Include="WGL_ARB_multisample.h">
<Filter>Include Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="Content\Textures\dirt.JPG">
<Filter>Resource Files\Textures</Filter>
</None>
<None Include="Content\Textures\grass.JPG">
<Filter>Resource Files\Textures</Filter>
</None>
<None Include="Content\Textures\rock.JPG">
<Filter>Resource Files\Textures</Filter>
</None>
<None Include="Content\Textures\snow.JPG">
<Filter>Resource Files\Textures</Filter>
</None>
<None Include="Content\Shaders\terrain.glsl">
<Filter>Resource Files\Shaders</Filter>
</None>
</ItemGroup>
<ItemGroup>
<Filter Include="Include Files">
<UniqueIdentifier>{ebd4d42f-572a-4f0e-836d-21e877582243}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{39252d08-5d82-454d-a172-4e10ef6d919b}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{732d6456-4733-4d4b-9cfc-42027453caf4}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files\Textures">
<UniqueIdentifier>{e19898ad-afd1-4c7f-a045-391b7a02ad4b}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files\Shaders">
<UniqueIdentifier>{0332acbd-9836-4ec2-bab9-07e43bff0b13}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>