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Assignment №3: "Triplanar Projection"

  1. Open Scene Scene\Stones
  2. Implement triplanar projection in vertex and fragment shader of Scripts\SimpleProjectionShader.shader. Project textures _XAlbedo, _YAlbedo, _ZAlbedo with scale _Scale.
  3. Get result identical to Desired result
  4. Send me a screenshot of your results at mischapanin@gmail.com along with your code (best as a link to a file in your repository, but pastebin will work).
  5. The e-mail should have the following topic: HSE.CG.<your_name>.<your_last_name>.HW3