- Open Scene
Scene\Stones
- Implement triplanar projection in vertex and fragment shader of
Scripts\SimpleProjectionShader.shader
. Project textures_XAlbedo, _YAlbedo, _ZAlbedo
with scale_Scale
. - Get result identical to
- Send me a screenshot of your results at mischapanin@gmail.com along with your code (best as a link to a file in your repository, but pastebin will work).
- The e-mail should have the following topic: HSE.CG.<your_name>.<your_last_name>.HW3
Lecture5
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