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Computer Graphics Lab

Behold, a harmonious symphony of technology unfolds as we embark on a journey to seamlessly integrate the illustrious graphics.h library within the confines of Visual Studio Code. Fear not, for this orchestration of code artistry presents no discord to your default 64-bit MinGW compiler; rather, it dances in perfect harmony, side by side, in a ballet of digital creativity.

Setup and Run:

New

  • Download and copy the TDM-GCC-32 folder to your C drive from this link
  • Download this repository as a zip file and extract it.
        git clone https://github.com/masud70/Computer-Graphics-Lab.git
    

Old

  • Download and install TDM-GCC-32 from this link
    • Run the .exe file
    • Create -> MinGW/TDM(32-bit) -> next -> next -> ...
  • Download this repository as a zip file and extract it.
        git clone https://github.com/masud70/Computer-Graphics-Lab.git
    
  • Copy graphics.h and winbgim.h files to TDM-GCC-32/include folder.
  • Copy libbgi.a to file to TDM-GCC-32/lib folder.

Finally

  • Don't forget to install the following VSCODE extensions:
    • C/C++
    • Code Runner
    • exe Runner
  • That's it. Now open the circle.cpp file and compile and execute by running command Ctrl + Shift + B.

Note:

  • Always write your code in the home/src folder.
  • Don't forget to give a STAR to this repository.

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