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Regarding the name of the project, there are other project which followed a similar path of starting as a JS project, and then becoming TS, while keeping JS in their name. For instance, AdonisJS.
Regarding the dirtiness of the code, please be more specific and provide examples from the codebase (please provide both a code block and a future-proof link to the file).
I'm aware of a number of issues with the code, but I don't have any need to fix them as long as I don't intend to develop the game more. If anybody wants to work with the jsTetris codebase and needs to fix some of these issues through large refactors, I'm open to PR from them. Note that it may be opportune to first open an issue and discuss it.
you should not switch a project called jstetris to typescript. you should either do a new branch or a new project (called tsTetris)
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