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mattyx14 committed Mar 19, 2024
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20 changes: 13 additions & 7 deletions README.md
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@@ -1,31 +1,37 @@
## Builds
[![Build on Ubuntu](https://github.com/mattyx14/otxserver/workflows/Build%20on%20Ubuntu/badge.svg?branch=otxserv6)](https://github.com/mattyx14/otxserver/actions?query=workflow%3A%22Build+on+Ubuntu%22)
[![Build - Ubuntu](https://github.com/mattyx14/otxserver/actions/workflows/build-ubuntu.yml/badge.svg)](https://github.com/mattyx14/otxserver/actions/workflows/build-ubuntu.yml)
[![Build - Windows](https://github.com/mattyx14/otxserver/actions/workflows/build-windows-cmake.yml/badge.svg)](https://github.com/mattyx14/otxserver/actions/workflows/build-windows-cmake.yml)

## What is OTX Server 6 Series
We are trying to create the perfect custom OpenTibia server.
<br>It is a fork of the from: [OTServBR-Global](https://github.com/opentibiabr/canary) project.

## How Compile:
We currently provide build instructions for the following systems:
* [Windows Tutorial for OTX 6](https://forums.otserv.com.br/index.php?/forums/topic/169235-windowsvc2019-compilando-sources-otservbr-global/)
* [Windows Tutorial for OTX 6](https://github.com/mattyx14/otxserver/wiki/Compiling-on-Windows-(OTX-6-))

## Old Server Series:
Server created with TFS 0.3.7-(AKA 0.4) with endless improvements that make it ideal for old school servers based on 8.6, clearly it should be used completely with its data defined there.
* [OTX Server 2](https://github.com/mattyx14/otxserver/tree/otxserv2)

## OpenTibia Comunity:
With downloads, support, tutorials, Lua scripts, C++ codes, PHP codes and more ...
* [OTServ Brasil](https://docs.opentibiabr.com/) - [Português/English]
* [Tibiaking](https://tibiaking.com/) - [Português]
* [OTLand](https://otland.net/) - [English]
* [OTServ Brasil](https://forums.otserv.com.br/) - [Português/English]
* [Tibia Face](http://tibiaface.com/) - [Español]
* [Black Tibia](http://blacktibia.foroactivo.com/) - [Español]
* [Tibiaking](http://www.tibiaking.com/forum/) - [Português]
* [Tibia Face](https://tibiaface.foroactivo.com/) - [Español]
* [Black Tibia](https://tibiaface.foroactivo.com/) - [Español]

## Special Thanks OTServBR-Global
- our partners OTServBR-Global.
- our crew (majesty, gpedro, eduardo dantas)
- our testers (raphaellb, petardako, szulcek and olimpotibia)
- [our contributors](https://github.com/opentibiabr/OTServBR-Global/graphs/contributors)
- [our contributors](https://github.com/opentibiabr/canary/graphs/contributors)
- [fear lucien](https://github.com/FearLucien)
- [cjaker](https://github.com/Eternal-Scripts)
- [slavidodo](https://github.com/slavidodo)
- [mignari and our awesome tools](https://github.com/ottools)
- [saiyansking/optimized_forgottenserver and contributors](https://github.com/SaiyansKing/optimized_forgottenserver)
- [mattyx14/otxserver](https://github.com/mattyx14/otxserver) and contributors.
- [otland/forgottenserver](https://github.com/otland/forgottenserver) and contributors.
- if we forget someone, we apologize by forgot you. but you know, **forgot**tenserver.
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5 changes: 5 additions & 0 deletions config.lua.dist
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Expand Up @@ -238,6 +238,7 @@ onlyPremiumAccount = false
-- NOTE: randomMonsterSpawn = true, will enable monsters from the same spawn to be randomized between them, thus making a variable hunt
-- NOTE: enablePlayerPutItemInAmmoSlot = true, will enable players to put any items on ammo slot, more used in custom shopping system
-- NOTE: startStreakLevel will make a reward streak level for new players who never logged in
-- NOTE: if showLootsInBestiary is true, will cause all loots to be shown in the bestiary even if the player has not reached the required number of kills
stashMoving = false
depotChest = 4
autoLoot = false
Expand All @@ -255,6 +256,7 @@ lootPouchMaxLimit = 2000
storeInboxMaxLimit = 2000
enablePlayerPutItemInAmmoSlot = false
startStreakLevel = 0
showLootsInBestiary = false

-- Teleport summon
-- Set to true will never remove the summon
Expand Down Expand Up @@ -427,6 +429,9 @@ maxDamageReflection = 200
toggleChainSystem = true
combatChainDelay = 50
combatChainTargets = 5
combatChainSkillFormulaAxe = 0.9
combatChainSkillFormulaClub = 0.7
combatChainSkillFormulaSword = 1.1

-- Global server Save
-- NOTE: globalServerSaveNotifyDuration in minutes
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2 changes: 1 addition & 1 deletion data-otxserver/lib/core/storages.lua
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Expand Up @@ -103,7 +103,7 @@ Storage = {
Factions = 30024,
-- unused TrainerRoom = 30027,
-- unused NpcSpawn = 30028,
ExerciseDummyExhaust = 30029,
-- unused ExerciseDummyExhaust = 30029,
SamsOldBackpack = 30030,
SamsOldBackpackDoor = 30031,
StrawberryCupcake = 30032,
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2 changes: 1 addition & 1 deletion data-otxserver/monster/demons/hellfire_fighter.lua
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Hellfire Fighter")
local monster = {}

monster.description = "a hellfire fighter"
monster.experience = 3120
monster.experience = 3400
monster.outfit = {
lookType = 243,
lookHead = 0,
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2 changes: 1 addition & 1 deletion data-otxserver/monster/demons/hellflayer.lua
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Hellflayer")
local monster = {}

monster.description = "a hellflayer"
monster.experience = 11000
monster.experience = 11720
monster.outfit = {
lookType = 856,
lookHead = 0,
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4 changes: 2 additions & 2 deletions data-otxserver/monster/demons/juggernaut.lua
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Expand Up @@ -28,8 +28,8 @@ monster.Bestiary = {
Oramond Dungeon, Grounds of Destruction and Halls of Ascension.",
}

monster.health = 20000
monster.maxHealth = 20000
monster.health = 18000
monster.maxHealth = 18000
monster.race = "blood"
monster.corpse = 6335
monster.speed = 170
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2 changes: 1 addition & 1 deletion data-otxserver/monster/demons/plaguesmith.lua
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Plaguesmith")
local monster = {}

monster.description = "a plaguesmith"
monster.experience = 3555
monster.experience = 3800
monster.outfit = {
lookType = 247,
lookHead = 0,
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2 changes: 1 addition & 1 deletion data-otxserver/monster/magicals/nightmare.lua
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Nightmare")
local monster = {}

monster.description = "a nightmare"
monster.experience = 1666
monster.experience = 1800
monster.outfit = {
lookType = 245,
lookHead = 0,
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Ferumbras Mortal Shell")
local monster = {}

monster.description = "Ferumbras Mortal Shell"
monster.experience = 100000
monster.experience = 500000
monster.outfit = {
lookType = 229,
lookHead = 0,
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Mazoran")
local monster = {}

monster.description = "Mazoran"
monster.experience = 50000
monster.experience = 250000
monster.outfit = {
lookType = 842,
lookHead = 77,
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Plagirath")
local monster = {}

monster.description = "Plagirath"
monster.experience = 50000
monster.experience = 250000
monster.outfit = {
lookType = 862,
lookHead = 84,
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Ragiaz")
local monster = {}

monster.description = "Ragiaz"
monster.experience = 50000
monster.experience = 250000
monster.outfit = {
lookType = 862,
lookHead = 76,
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Razzagorn")
local monster = {}

monster.description = "Razzagorn"
monster.experience = 50000
monster.experience = 250000
monster.outfit = {
lookType = 842,
lookHead = 78,
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Shulgrax")
local monster = {}

monster.description = "Shulgrax"
monster.experience = 21000
monster.experience = 250000
monster.outfit = {
lookType = 842,
lookHead = 0,
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Tarbaz")
local monster = {}

monster.description = "Tarbaz"
monster.experience = 55000
monster.experience = 250000
monster.outfit = {
lookType = 842,
lookHead = 0,
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Expand Up @@ -2,7 +2,7 @@ local mType = Game.createMonsterType("Zamulosh")
local monster = {}

monster.description = "Zamulosh"
monster.experience = 50000
monster.experience = 250000
monster.outfit = {
lookType = 862,
lookHead = 16,
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4 changes: 2 additions & 2 deletions data-otxserver/monster/undeads/blightwalker.lua
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Expand Up @@ -26,8 +26,8 @@ monster.Bestiary = {
Locations = "Pits of Inferno, Edron (In the Vats during The Inquisition Quest), Roshamuul Prison, Grounds of Undeath.",
}

monster.health = 8900
monster.maxHealth = 8900
monster.health = 8100
monster.maxHealth = 8100
monster.race = "undead"
monster.corpse = 6353
monster.speed = 175
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4 changes: 2 additions & 2 deletions data-otxserver/monster/undeads/hand_of_cursed_fate.lua
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Expand Up @@ -26,8 +26,8 @@ monster.Bestiary = {
Locations = "Pits of Inferno, The Battlefield, The Arcanum, The Blood Halls and The Crystal Caves.",
}

monster.health = 7500
monster.maxHealth = 7500
monster.health = 6600
monster.maxHealth = 6600
monster.race = "blood"
monster.corpse = 6311
monster.speed = 130
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2 changes: 1 addition & 1 deletion data-otxserver/monster/undeads/undead_dragon.lua
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Expand Up @@ -133,7 +133,7 @@ monster.elements = {
{ type = COMBAT_LIFEDRAIN, percent = 0 },
{ type = COMBAT_MANADRAIN, percent = 0 },
{ type = COMBAT_DROWNDAMAGE, percent = 100 },
{ type = COMBAT_ICEDAMAGE, percent = 50 },
{ type = COMBAT_ICEDAMAGE, percent = 90 },
{ type = COMBAT_HOLYDAMAGE, percent = -25 },
{ type = COMBAT_DEATHDAMAGE, percent = 100 },
}
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18 changes: 0 additions & 18 deletions data-otxserver/scripts/actions/other/dice.lua

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32 changes: 0 additions & 32 deletions data-otxserver/scripts/creaturescripts/others/advance_save.lua

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