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Hi falk. I've converted this issue to a discussion because I don't think it's actionable at the moment. I think there's an argument to be made that audio generation should potentially be able to run offline, outside of a browser. That's useful for testing and potentially other use cases too. As far as running the audio generation on a completely different machine across a network, I think that might add a lot of complexity and would fall outside of the scope of the project. |
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Hi there, great project!
I have a request, though I fear it might be a bit unusual, so feel free to close if it is completely out of scope for the project.
The idea is to allow audio to run on the server side, instead of client side.
Client would act purely as frontend (though since you already have web audio working, could be left as is too), and communicate with the server to setup the nodes, connections etc.
This would allow for example:
If it doesnt fit the project, I understand.
Just thought to ask, in case you see potential in it
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